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Merge branch 'master' of http://192.168.123.2:3000/ck/XiuXianGame

zg 4 days ago
parent
commit
18f0831063
27 changed files with 1049 additions and 166 deletions
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  10. 4 49
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  15. 1 1
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  16. 1 1
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  17. 7 7
      Assets/Scripts/GameUI/UI/ComBatFrontPanel/ComBatFrontPanel.cs
  18. 2 1
      Assets/Scripts/GameUI/UI/ComBatFrontPanel/ComBatFrontWidget.cs
  19. 9 11
      Assets/Scripts/GameUI/UI/DivineSence/BossInfoPanel.cs
  20. 2 2
      Assets/Scripts/GameUI/UI/DivineSence/GongFaWidgetType2.cs
  21. 8 0
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  22. 1 1
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-  m_Color: {r: 0.41960788, g: 0.41176474, b: 0.37647063, a: 1}
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-  m_AnchoredPosition: {x: -21.3, y: 302.9}
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   m_Material: {fileID: 0}
-  m_Color: {r: 0.5058824, g: 0.4784314, b: 0.34901962, a: 1}
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-  m_AnchoredPosition: {x: 138.7, y: -281.8}
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   m_Material: {fileID: 0}
-  m_Color: {r: 0.8470589, g: 0.82745105, b: 0.7803922, a: 1}
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-  _icon_name: dec_juxing_fang_hujiao
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-  m_AnchoredPosition: {x: -30.002, y: 30.9}
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   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 0.6156863, g: 0.4784314, b: 0.37254903, a: 1}
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   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 0.43529415, g: 0.43137258, b: 0.41960788, a: 1}
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-  _icon_name: dec_juxing_fang_hujiao
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-  m_AnchoredPosition: {x: 279.33817, y: -529.78033}
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   m_Material: {fileID: 0}
-  m_Color: {r: 0.8470589, g: 0.82745105, b: 0.7803922, a: 1}
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-  _icon_name: dec_juxing_fang_hujiao
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-  m_AnchoredPosition: {x: -29.998, y: -35.9}
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   m_Material: {fileID: 0}
-  m_Color: {r: 0.41176474, g: 0.4039216, b: 0.36862746, a: 1}
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   m_Material: {fileID: 0}
-  m_Color: {r: 0.95294124, g: 0.8941177, b: 0.6156863, a: 1}
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-  _icon_name: dec_juxing_fang_hujiao
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+  _icon_name: dec_juxing_fang
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-  m_AnchoredPosition: {x: -0.0018310547, y: 0.00004196167}
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   m_Material: {fileID: 0}
-  m_Color: {r: 0.91372555, g: 0.7372549, b: 0.43529415, a: 1}
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+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    ignorePlatformSupport: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  spriteSheet:
+    serializedVersion: 2
+    sprites: []
+    outline: []
+    physicsShape: []
+    bones: []
+    spriteID: 5e97eb03825dee720800000000000000
+    internalID: 0
+    vertices: []
+    indices: 
+    edges: []
+    weights: []
+    secondaryTextures: []
+    nameFileIdTable: {}
+  mipmapLimitGroupName: 
+  pSDRemoveMatte: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 3 - 0
Assets/Res/UIAtlas/tongyong.spriteatlasv2

@@ -133,6 +133,8 @@ SpriteAtlasAsset:
     - {fileID: 2800000, guid: 5e9d931f53be5274ba7a439123ec22d7, type: 3}
     - {fileID: 2800000, guid: 43ee7ca9b6e77b041a5a5c40598a7267, type: 3}
     - {fileID: 2800000, guid: 2d2e9b702b9dc20418741c36f06c90b5, type: 3}
+    - {fileID: 2800000, guid: 224fecd6ad8483042b691d0a92fb0f8d, type: 3}
+    - {fileID: 2800000, guid: 0bdfb2f0ded0cf5429e179fe7ac26801, type: 3}
     - {fileID: 2800000, guid: 939cf700d9f1e0344914a17bda374b4a, type: 3}
     - {fileID: 2800000, guid: 771183074c65e95498415e16fe987c8b, type: 3}
     - {fileID: 2800000, guid: e3741e76b7d6b6f4ea3228376151cb08, type: 3}
@@ -143,6 +145,7 @@ SpriteAtlasAsset:
     - {fileID: 2800000, guid: e8b66ebe511cc1d4e85937a30bccd4a3, type: 3}
     - {fileID: 2800000, guid: 3895a039be8970c4492edff4b6558058, type: 3}
     - {fileID: 2800000, guid: 4292ae6cbd7cbac43a0ccb0a70eb63a8, type: 3}
+    - {fileID: 2800000, guid: 1001297bbe15fb44e9014a81b845b3c1, type: 3}
     - {fileID: 2800000, guid: 7e5ce0d678f92704a9674a80dc521664, type: 3}
     - {fileID: 2800000, guid: aec6227823c7f75498752720902c7876, type: 3}
     - {fileID: 2800000, guid: e8edecac0b831f64e9c6b3c6111ada46, type: 3}

+ 1 - 1
Assets/Scripts/GameLogic/Player/AccountFileInfo.cs

@@ -704,7 +704,7 @@ public class AccountFileInfo : Singleton<AccountFileInfo>
             skillData.level = 1;
             if (i <= 0)
             {
-                skillData.useIndex = i;
+                skillData.useIndex = 9;
             }
           
             playerData.AllSkillDatas.Add(skillData);

+ 1 - 1
Assets/Scripts/GameUI/EventManager/DialogueManager.cs

@@ -212,7 +212,7 @@ public class DialogueManager : Singleton<DialogueManager>
                 //不是一次性事件弹出boss界面
                 if (eventConfig.EventTriggerType != 2)
                 {
-                    bool relust = await BossInfoPanel.OpenPanel(dialogueConfig.optionPara1[0], CurrentEventList);
+                    bool relust = await ComBatFrontPanel.OpenPanel(dialogueConfig.optionPara1[0], CurrentEventList);
                     if (relust)
                     {
                         CTask cTask = CTask.Create();

+ 7 - 7
Assets/Scripts/GameUI/UI/ComBatFrontPanel/ComBatFrontPanel.cs

@@ -15,6 +15,8 @@ namespace Fort23.Mono
         private GroupConfig groupConfig;
 
         List<ComBatFrontWidget> BossInfoHeadWidgets = new List<ComBatFrontWidget>();
+        public int levebattleId;
+        public AccountFileInfo.EventList eventList;
 
         private void Init()
         {
@@ -38,10 +40,6 @@ namespace Fort23.Mono
             });
 
             Btn_Cancel.onClick.AddListener(() => { UIManager.Instance.HideUIUIPanel(this); });
-            
-           
-            
-            
         }
 
         public async override CTask<bool> AsyncInit(object[] uiData)
@@ -54,7 +52,8 @@ namespace Fort23.Mono
         public async CTask CustomInit(int levebattleId, AccountFileInfo.EventList eventList, CTask<bool> result)
         {
             this.result = result;
-
+            this.levebattleId = levebattleId;
+            this.eventList = eventList;
 
             levelbattleConfig = ConfigComponent.Instance.Get<LevelbattleConfig>(levebattleId);
             groupConfig = ConfigComponent.Instance.Get<GroupConfig>(levelbattleConfig.Group[0]);
@@ -93,14 +92,15 @@ namespace Fort23.Mono
                 }
 
                 ComBatFrontWidget bossInfoHeadWidget =
-                    await UIManager.Instance.CreateGComponent<ComBatFrontWidget>(null);
+                    await UIManager.Instance.CreateGComponentForObject<ComBatFrontWidget>(ComBatFrontWidgetMonster,
+                        null);
                 bossInfoHeadWidget.CustomInit(combatHeroInfo);
 
                 BossInfoHeadWidgets.Add(bossInfoHeadWidget);
             }
 
             ComBatFrontWidget bossInfoHeadWidget1 =
-                await UIManager.Instance.CreateGComponent<ComBatFrontWidget>(null);
+                await UIManager.Instance.CreateGComponentForObject<ComBatFrontWidget>(ComBatFrontWidgetHero, null);
             bossInfoHeadWidget1.CustomInit1();
             BossInfoHeadWidgets.Add(bossInfoHeadWidget1);
         }

+ 2 - 1
Assets/Scripts/GameUI/UI/ComBatFrontPanel/ComBatFrontWidget.cs

@@ -24,7 +24,8 @@ namespace Fort23.Mono
         {
             Btn_Xiangqing.onClick.AddListener(() =>
             {
-                
+                ComBatFrontPanel comBatFrontPanel = UIManager.Instance.GetComponent<ComBatFrontPanel>();
+                BossInfoPanel.OpenPanel(comBatFrontPanel.levebattleId, comBatFrontPanel.eventList);
             });
             base.AddButtonEvent();
         }

+ 9 - 11
Assets/Scripts/GameUI/UI/DivineSence/BossInfoPanel.cs

@@ -49,24 +49,23 @@ namespace Fort23.Mono
             Btn_Cancel.onClick.AddListener(() => { UIManager.Instance.HideUIUIPanel(this); });
 
             Btn_Player.onClick.AddListener(() => { UpdateInfo(1); });
-            // Btn_Boss.onClick.AddListener(() => { UpdateInfo(2); });
+        
         }
 
-        private CTask<bool> result;
-        //List<SkillWidget> _skillWidgets = new List<SkillWidget>();
+     
 
         List<GongFaWidgetType2> gongFaWidgetType2s = new List<GongFaWidgetType2>();
 
         public async override CTask<bool> AsyncInit(object[] uiData)
         {
-            await CustomInit((int)uiData[0], uiData[1] as AccountFileInfo.EventList, uiData[2] as CTask<bool>);
+            await CustomInit((int)uiData[0], uiData[1] as AccountFileInfo.EventList);
             return await base.AsyncInit(uiData);
         }
 
 
-        public async CTask CustomInit(int levebattleId, AccountFileInfo.EventList eventList, CTask<bool> result)
+        public async CTask CustomInit(int levebattleId, AccountFileInfo.EventList eventList)
         {
-            this.result = result;
+          
             levelbattleConfig = ConfigComponent.Instance.Get<LevelbattleConfig>(levebattleId);
             groupConfig = ConfigComponent.Instance.Get<GroupConfig>(levelbattleConfig.Group[0]);
             for (var i = 0; i < groupConfig.GroupMonster.Length; i++)
@@ -283,18 +282,17 @@ namespace Fort23.Mono
 
             Icon_Select.transform.SetParent(transform);
             Icon_Select.transform.SetAsFirstSibling();
-            result?.SetResult(isOk);
             await base.Close();
         }
 
-        public async static CTask<bool> OpenPanel(int levebattleId, AccountFileInfo.EventList CurrentEventList)
+        public async static CTask OpenPanel(int levebattleId, AccountFileInfo.EventList CurrentEventList)
         {
-            CTask<bool> result = CTask<bool>.Create();
+          
 
             BossInfoPanel bossInfoPanel = await UIManager.Instance.LoadAndOpenPanel<BossInfoPanel>(null, UILayer.Top,
-                uiData: new object[] { levebattleId, CurrentEventList, result }, isShowBG: true);
+                uiData: new object[] { levebattleId, CurrentEventList, }, isShowBG: true);
             // bossInfoPanel.CustomInit(levebattleId, result);
-            return await result;
+            // return await result;
         }
     }
 }

+ 2 - 2
Assets/Scripts/GameUI/UI/DivineSence/GongFaWidgetType2.cs

@@ -27,7 +27,7 @@ namespace Fort23.Mono
 
         public void CustomInit(FaBaoInfo faBaoInfo, bool isUlock = true)
         {
-            Icon_FabaoIcon.gameObject.SetActive(true);
+            Icon_FabaoIcon.transform.parent.gameObject.SetActive(true);
             Icon_GongFaIcon.gameObject.SetActive(false);
             this.faBaoInfo = faBaoInfo;
             Text_Level.text = faBaoInfo.FaBaoData.level.ToString() + "级";
@@ -45,7 +45,7 @@ namespace Fort23.Mono
 
         public void CustomInit(SkillInfo skillInfo, bool isUlock = true)
         {
-            Icon_FabaoIcon.gameObject.SetActive(false);
+            Icon_FabaoIcon.transform.parent.gameObject.SetActive(false);
             Icon_GongFaIcon.gameObject.SetActive(true);
             this.skillInfo = skillInfo;
             Text_Level.text = skillInfo.SkillPowerupConfig.ID.ToString() + "级";

+ 8 - 0
Assets/Scripts/GameUI/UI/GuidePanel/Phases/Phase3.cs

@@ -79,6 +79,14 @@ namespace Fort23.Mono.Phases
         public async CTask OnStep301(UnityEngine.Object obj)
         {
             pgm.StepInit();
+            DivineSenceEventPreviewPanel divineSenceEventPreviewPanel =
+                UIManager.Instance.GetComponent<DivineSenceEventPreviewPanel>();
+            if (divineSenceEventPreviewPanel != null && divineSenceEventPreviewPanel.isShow)
+            {
+                pgm.NextGuide();
+                return;
+            }
+
             GameObject gameObject = UIManager.Instance.GetComponent<MainPanel>().Btn_Event.gameObject;
             Vector3 localPos = pgm.WorldPosToLocalPos(gameObject.transform.position);
             Vector2 size = gameObject.GetComponent<RectTransform>().sizeDelta;

+ 1 - 1
Assets/Scripts/GameUI/UI/GuidePanel/Phases/Phase4.cs

@@ -216,7 +216,7 @@ namespace Fort23.Mono.Phases
             await TimerComponent.Instance.WaitAsync(100);
 
             GameObject gameObject =
-                UIManager.Instance.GetComponent<SkillSelectPanel>().allKongSkill[6].own;
+                UIManager.Instance.GetComponent<SkillSelectPanel>().allKongSkill[5].own;
             Vector3 localPos = pgm.WorldPosToLocalPos(gameObject.transform.position);
             Vector2 size = gameObject.GetComponent<RectTransform>().sizeDelta;
 

File diff suppressed because it is too large
+ 0 - 0
UGUIPack/uguiconfig.db


File diff suppressed because it is too large
+ 0 - 0
美术/unity_use_ui/TextrueJson/tongyong.txt


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美术/unity_use_ui/decorate/dec_xinxi_fb_di.png


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美术/unity_use_ui/decorate/dec_xinxi_wenzi_di.png


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美术/unity_use_ui/decorate/dec_zhandou_tz_di.png


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