|
|
@@ -1,5 +1,6 @@
|
|
|
using System.Collections;
|
|
|
using System.Collections.Generic;
|
|
|
+using GameLogic.Bag;
|
|
|
using UnityEngine;
|
|
|
using Utility;
|
|
|
|
|
|
@@ -27,5 +28,18 @@ public class DBManager : Singleton<DBManager>
|
|
|
{
|
|
|
|
|
|
}
|
|
|
+
|
|
|
+ public void GetItems(string source, List<ItemInfo> items)
|
|
|
+ {
|
|
|
+ Dictionary<string, object> properties = null;
|
|
|
+ CustomEvent("#get_items", properties);
|
|
|
+ }
|
|
|
+
|
|
|
+ public void CostItems(string source, List<ItemInfo> items)
|
|
|
+ {
|
|
|
+ Dictionary<string, object> properties = null;
|
|
|
+ CustomEvent("#cost_items", properties);
|
|
|
+
|
|
|
+ }
|
|
|
|
|
|
}
|