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@@ -182,7 +182,7 @@ namespace Fort23.Mono
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LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[2]);
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LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[2]);
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Text_Jingjie.text = LanguageManager.Instance.Text(10225, jingjie,
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Text_Jingjie.text = LanguageManager.Instance.Text(10225, jingjie,
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PlayerManager.Instance.myHero.powerUpConfig.jingjie3, 10);
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PlayerManager.Instance.myHero.powerUpConfig.jingjie3, 10);
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-
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+
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for (var i = 0; i < JingJieIcons.Count; i++)
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for (var i = 0; i < JingJieIcons.Count; i++)
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{
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{
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@@ -208,18 +208,16 @@ namespace Fort23.Mono
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{
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{
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Text_Speed.text = LanguageManager.Instance.Text(10230,
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Text_Speed.text = LanguageManager.Instance.Text(10230,
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PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei, PlayerManager.TimeToHSM(miao));
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PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei, PlayerManager.TimeToHSM(miao));
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-
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}
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}
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else
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else
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{
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{
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-
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- Text_Speed.text = LanguageManager.Instance.Text(10266,
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+ Text_Speed.text = LanguageManager.Instance.Text(10266,
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PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei);
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PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei);
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}
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}
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Text_exp.text =
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Text_exp.text =
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- $"{PlayerManager.Instance.myHero.exp.Value}/{PlayerManager.Instance.myHero.powerUpConfig.levelUpExp}";
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+ $"{(int)PlayerManager.Instance.myHero.exp.Value}/{PlayerManager.Instance.myHero.powerUpConfig.levelUpExp}";
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if (PlayerManager.Instance.myHero.powerUpConfig.jingjie1 == heroInfo.powerUpConfig.jingjie1)
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if (PlayerManager.Instance.myHero.powerUpConfig.jingjie1 == heroInfo.powerUpConfig.jingjie1)
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{
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{
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@@ -241,7 +239,7 @@ namespace Fort23.Mono
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Slider_Exp.value = PlayerManager.Instance.myHero.heroData.exp + allexp;
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Slider_Exp.value = PlayerManager.Instance.myHero.heroData.exp + allexp;
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Text_exp.text =
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Text_exp.text =
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- $"{PlayerManager.Instance.myHero.heroData.exp + (int)allexp}/{PlayerManager.Instance.myHero.powerUpConfig.levelUpExp}";
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+ $"{(int)(PlayerManager.Instance.myHero.heroData.exp + allexp)}/{PlayerManager.Instance.myHero.powerUpConfig.levelUpExp}";
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int miao = (int)((PlayerManager.Instance.myHero.powerUpConfig.levelUpExp -
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int miao = (int)((PlayerManager.Instance.myHero.powerUpConfig.levelUpExp -
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(PlayerManager.Instance.myHero.heroData.exp + allexp)) /
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(PlayerManager.Instance.myHero.heroData.exp + allexp)) /
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@@ -250,12 +248,10 @@ namespace Fort23.Mono
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{
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{
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Text_Speed.text = LanguageManager.Instance.Text(10230,
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Text_Speed.text = LanguageManager.Instance.Text(10230,
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PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei, PlayerManager.TimeToHSM(miao));
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PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei, PlayerManager.TimeToHSM(miao));
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-
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}
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}
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else
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else
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{
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{
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-
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- Text_Speed.text = LanguageManager.Instance.Text(10266,
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+ Text_Speed.text = LanguageManager.Instance.Text(10266,
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PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei);
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PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei);
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}
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}
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}
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}
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