|
@@ -0,0 +1,110 @@
|
|
|
|
+// Auto Generated Code By excel2json
|
|
|
|
+// Generate From Excel\OpenBox.xlsx. SheetName: OpenBoxScoreRule
|
|
|
|
+
|
|
|
|
+using System;
|
|
|
|
+using Fort23.GameData;
|
|
|
|
+
|
|
|
|
+namespace Excel2Json
|
|
|
|
+{
|
|
|
|
+ [Config(prefab = "OpenBoxScoreRule.json")]
|
|
|
|
+ public partial class OpenBoxScoreRuleHolder : ConfigHolder<OpenBoxScoreRule>
{
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ [Serializable]
|
|
|
|
+ public struct OpenBoxScoreRule : IConfig
{
|
|
|
|
+ public int GetID() {return ID;}
|
|
|
|
+ /// <summary>
|
|
|
|
+ ///ID
|
|
|
|
+ /// </summary>
|
|
|
|
+#if !COMBAT_SERVER
|
|
|
|
+ public int ID;
|
|
|
|
+#else
|
|
|
|
+ public int ID{ set; get; }
|
|
|
|
+#endif
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ ///openboxID
|
|
|
|
+ /// </summary>
|
|
|
|
+#if !COMBAT_SERVER
|
|
|
|
+ public int openBoxID;
|
|
|
|
+#else
|
|
|
|
+ public int openBoxID{ set; get; }
|
|
|
|
+#endif
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ ///连续{0}次十连同时得到{1}个品质{2}{3}的道具 参数0
|
|
|
|
+ /// </summary>
|
|
|
|
+#if !COMBAT_SERVER
|
|
|
|
+ public int para0;
|
|
|
|
+#else
|
|
|
|
+ public int para0{ set; get; }
|
|
|
|
+#endif
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ ///连续{0}次十连同时得到{1}个品质{2}{3}的道具 参数1
|
|
|
|
+ /// </summary>
|
|
|
|
+#if !COMBAT_SERVER
|
|
|
|
+ public int para1;
|
|
|
|
+#else
|
|
|
|
+ public int para1{ set; get; }
|
|
|
|
+#endif
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ ///连续{0}次十连同时得到{1}个品质{2}{3}的道具 参数2:1= 2≥ 3≤
|
|
|
|
+ /// </summary>
|
|
|
|
+#if !COMBAT_SERVER
|
|
|
|
+ public int para2;
|
|
|
|
+#else
|
|
|
|
+ public int para2{ set; get; }
|
|
|
|
+#endif
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ ///连续{0}次十连同时得到{1}个品质{2}{3}的道具 参数3
|
|
|
|
+ /// </summary>
|
|
|
|
+#if !COMBAT_SERVER
|
|
|
|
+ public int para3;
|
|
|
|
+#else
|
|
|
|
+ public int para3{ set; get; }
|
|
|
|
+#endif
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ ///计入分数的Itemtag 不填就是所有tag
|
|
|
|
+ /// </summary>
|
|
|
|
+#if !COMBAT_SERVER
|
|
|
|
+ public int[] para4;
|
|
|
|
+#else
|
|
|
|
+ public int[] para4{ set; get; }
|
|
|
|
+#endif
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ ///语言表ID
|
|
|
|
+ /// </summary>
|
|
|
|
+#if !COMBAT_SERVER
|
|
|
|
+ public int lanID;
|
|
|
|
+#else
|
|
|
|
+ public int lanID{ set; get; }
|
|
|
|
+#endif
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ ///获得分数
|
|
|
|
+ /// </summary>
|
|
|
|
+#if !COMBAT_SERVER
|
|
|
|
+ public int score;
|
|
|
|
+#else
|
|
|
|
+ public int score{ set; get; }
|
|
|
|
+#endif
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+}
|
|
|
|
+// End of Auto Generated Code
|