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Merge remote-tracking branch 'origin/master'

# Conflicts:
#	XiuXianGame.sln.DotSettings.user
DESKTOP-BGJIU14\ck 1 день назад
Родитель
Сommit
04ff4caed1
100 измененных файлов с 6198 добавлено и 491 удалено
  1. 1 1
      Assets/Art/UIAssets/TextrueJson/mainUI.txt
  2. BIN
      Assets/Art/UIAssets/decorate/dec_cangbaoge.png
  3. 203 0
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  4. BIN
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  6. BIN
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  8. BIN
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  10. BIN
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  11. 203 0
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  12. BIN
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  14. BIN
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  16. BIN
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  18. BIN
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  20. BIN
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  22. BIN
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  24. BIN
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  26. 46 6
      Assets/Editor/FindSelectedPrefabImages.cs
  27. BIN
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  28. 21 0
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  29. 302 225
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  30. 28 0
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  31. 12 0
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  33. 24 0
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  40. 8 0
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  41. 16 0
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  42. 263 24
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  45. 74 4
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  48. 9 1
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  49. 9 1
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  82. 76 0
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  83. 4 0
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  84. 5 1
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  88. 41 1
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  89. 41 1
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  90. 41 1
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  91. 41 1
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  92. 16 0
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  93. 12 0
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  94. 1 1
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  95. 25 0
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  96. 112 0
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  97. 10 1
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  98. 11 0
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  99. 18 32
      Assets/Scripts/GameUI/UI/MainPanel/MainPanel.cs
  100. 42 42
      Assets/Scripts/GameUI/UI/MainPanel/MainPanelData.cs

+ 1 - 1
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BIN
Assets/Art/UIAssets/decorate/dec_touxiang.png


+ 203 - 0
Assets/Art/UIAssets/decorate/dec_touxiang.png.meta

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BIN
Assets/Art/UIAssets/decorate/dec_zhujiao.png


+ 203 - 0
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+    buildTarget: Android
+    maxTextureSize: 2048
+    maxPlaceholderSize: 32
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+    buildTarget: WeixinMiniGame
+    maxTextureSize: 2048
+    maxPlaceholderSize: 32
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+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
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+    maxTextureSize: 2048
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+    forceMaximumCompressionQuality_BC6H_BC7: 0
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+    serializedVersion: 2
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+    outline: []
+    physicsShape: []
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+  mipmapLimitGroupName: 
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+ 46 - 6
Assets/Editor/FindSelectedPrefabImages.cs

@@ -29,39 +29,79 @@ public class FindSelectedPrefabImages : EditorWindow
         {
             DeleteNonMatchingImages();
         }
+
+
+    
+        
+        
+
+
+        if (GUILayout.Button("开始替换"))
+        {
+            ReplaceImagesInPrefabs(targetFolder);
+        }
+    }
+
+    private void ReplaceImagesInPrefabs(string path)
+    {
+        string[] guids = AssetDatabase.FindAssets("t:Prefab", new[] { path });
+
+        foreach (string guid in guids)
+        {
+            string assetPath = AssetDatabase.GUIDToAssetPath(guid);
+            GameObject prefab = AssetDatabase.LoadAssetAtPath<GameObject>(assetPath);
+            if (prefab == null) continue;
+
+            GameObject instance = (GameObject)PrefabUtility.InstantiatePrefab(prefab);
+            bool changed = false;
+
+            MyImage[] images = instance.GetComponentsInChildren<MyImage>(true);
+            foreach (var img in images)
+            {
+                img.UseGradient = false;
+                changed = true;
+            }
+
+            if (changed)
+            {
+                PrefabUtility.SaveAsPrefabAsset(instance, assetPath);
+                Debug.Log($"更新了预制件:{assetPath}");
+            }
+
+            DestroyImmediate(instance);
+        }
+
+        AssetDatabase.Refresh();
+        Debug.Log("替换完成!");
     }
 
     private void GetName(GameObject obj, HashSet<string> spriteFileNames)
     {
         // 查找该对象及其所有子对象(包括深层子节点)的Image组件,包括非活跃的
         MyImage img = obj.GetComponent<MyImage>();
-        if (img != null )
+        if (img != null)
         {
             // 获取Sprite的资源路径
             // string spritePath = AssetDatabase.GetAssetPath(img.sprite);
             if (!string.IsNullOrEmpty(img.icon_name) && img.icon_name != "")
             {
-              
                 spriteFileNames.Add(img.icon_name);
             }
         }
 
 
         List<Transform> images = obj.GetComponentsInChildren<Transform>(true)?.ToList();
-        if(images != null && images.Count > 0)
+        if (images != null && images.Count > 0)
         {
             images.Remove(obj.transform);
             foreach (var myImage in images)
             {
-            
-            
                 // if (myImage.sprite != null)
                 {
                     GetName(myImage.gameObject, spriteFileNames);
                 }
             }
         }
-
     }
 
     private void DeleteNonMatchingImages()

BIN
Assets/Res/Font/kt.ttf


+ 21 - 0
Assets/Res/Font/kt.ttf.meta

@@ -0,0 +1,21 @@
+fileFormatVersion: 2
+guid: Wn8XvX6kUH3pLjBmYi1wegjjx8CkmJfa3tUqqXgoyoTR6oi1wYbm1JbUs1dX
+TrueTypeFontImporter:
+  externalObjects: {}
+  serializedVersion: 4
+  fontSize: 16
+  forceTextureCase: -2
+  characterSpacing: 0
+  characterPadding: 1
+  includeFontData: 1
+  fontNames:
+  - KaiTi
+  fallbackFontReferences: []
+  customCharacters: 
+  fontRenderingMode: 0
+  ascentCalculationMode: 1
+  useLegacyBoundsCalculation: 0
+  shouldRoundAdvanceValue: 1
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 302 - 225
Assets/Res/UI/AppBarPanel/AppBarPanel.prefab

@@ -10,7 +10,7 @@ GameObject:
   m_Component:
   - component: {fileID: 4067893407591069123}
   - component: {fileID: 3836642812423486291}
-  - component: {fileID: 7250429597437321840}
+  - component: {fileID: 5313545650907212879}
   m_Layer: 5
   m_HasEditorInfo: 1
   m_Name: Image
@@ -34,12 +34,13 @@ RectTransform:
   - {fileID: 8996942401071482941}
   - {fileID: 3250744888703642702}
   - {fileID: 3507654321014056427}
+  - {fileID: 7487176804920089040}
   m_Father: {fileID: 6230762972544331517}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
   m_AnchorMax: {x: 1, y: 0}
   m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 0, y: 100}
+  m_SizeDelta: {x: 0, y: 112.2253}
   m_Pivot: {x: 0.5, y: 0}
 --- !u!222 &3836642812423486291
 CanvasRenderer:
@@ -49,7 +50,7 @@ CanvasRenderer:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 241546257052017169}
   m_CullTransparentMesh: 1
---- !u!114 &7250429597437321840
+--- !u!114 &5313545650907212879
 MonoBehaviour:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
@@ -58,11 +59,11 @@ MonoBehaviour:
   m_GameObject: {fileID: 241546257052017169}
   m_Enabled: 1
   m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+  m_Script: {fileID: 11500000, guid: 3c247620ca3a1fd4ab2a2f3a5b287e07, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 0.5686275, g: 0.5686275, b: 0.5686275, a: 1}
+  m_Color: {r: 0.29803923, g: 0.5137255, b: 0.53333336, a: 1}
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
@@ -79,6 +80,18 @@ MonoBehaviour:
   m_FillOrigin: 0
   m_UseSpriteMesh: 0
   m_PixelsPerUnitMultiplier: 1
+  _icon_name: dec_dise
+  isNotLoadDeftIcon: 0
+  CurrSpriteAtlas: {fileID: 100100200, guid: bec1e4479c1593746876da07861f4d67, type: 3}
+  packInfo:
+    packName: mainUI
+    packgJsonPath: /Art/UIAssets/TextrueJson\mainUI.txt
+    packgSpritePath: Assets/Res/UIAtlas/mainUI.spriteatlasv2
+    lasetJsonGUID: bb67f442413bd755b03774cb7d5a173d
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &1058212698097100470
 GameObject:
   m_ObjectHideFlags: 0
@@ -113,9 +126,9 @@ RectTransform:
   m_Father: {fileID: 3250744888703642702}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
-  m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 0, y: 0}
+  m_AnchorMax: {x: 0, y: 0}
+  m_AnchoredPosition: {x: 83, y: 74.56}
+  m_SizeDelta: {x: 182, y: 179}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &68198010094673762
 CanvasRenderer:
@@ -155,14 +168,18 @@ MonoBehaviour:
   m_FillOrigin: 0
   m_UseSpriteMesh: 0
   m_PixelsPerUnitMultiplier: 1
-  _icon_name: btn_22
+  _icon_name: dec_shenshi
   isNotLoadDeftIcon: 0
-  CurrSpriteAtlas: {fileID: 100100200, guid: b02f6b41a7a9fa8458f4226ab6b3ea47, type: 3}
+  CurrSpriteAtlas: {fileID: 100100200, guid: bec1e4479c1593746876da07861f4d67, type: 3}
   packInfo:
-    packName: tongyong
-    packgJsonPath: /Art/UIAssets/TextrueJson\tongyong.txt
-    packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
-    lasetJsonGUID: 73747c90ef6f3497ab9cd07d8ff19dd0
+    packName: mainUI
+    packgJsonPath: /Art/UIAssets/TextrueJson\mainUI.txt
+    packgSpritePath: Assets/Res/UIAtlas/mainUI.spriteatlasv2
+    lasetJsonGUID: bb67f442413bd755b03774cb7d5a173d
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &1695594006432185856
 GameObject:
   m_ObjectHideFlags: 0
@@ -258,6 +275,7 @@ GameObject:
   - component: {fileID: 5688494568338621678}
   - component: {fileID: 9118942833055612608}
   - component: {fileID: 2151591527671032415}
+  - component: {fileID: 1491700778139819005}
   m_Layer: 5
   m_HasEditorInfo: 1
   m_Name: Text (Legacy)
@@ -282,8 +300,8 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -11, y: 1}
-  m_SizeDelta: {x: 79.33, y: 35.9753}
+  m_AnchoredPosition: {x: 17.7, y: 3.2}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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   ease: 5
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+ 5 - 1
Assets/Res/UI/HeroInformainPanel/BreakthroughItemWidget.prefab

@@ -164,6 +164,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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@@ -190,7 +194,7 @@ RectTransform:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 840911625146342830}
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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   m_LocalScale: {x: 1, y: 1, z: 1}
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+ 9 - 1
Assets/Res/UI/HeroInformainPanel/ElixirItemWidget.prefab

@@ -244,6 +244,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/daoju.spriteatlasv2
     lasetJsonGUID: 73bfe54518876535550be496297154c4
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 --- !u!1 &6707660469486886463
 GameObject:
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@@ -328,6 +332,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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   m_GameObject: {fileID: 7349230781568802352}
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
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+ 9 - 1
Assets/Res/UI/HeroInformainPanel/ExpElixirItemWidget.prefab

@@ -84,6 +84,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 --- !u!1 &1864377170952607150
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     packgSpritePath: Assets/Res/UIAtlas/daoju.spriteatlasv2
     lasetJsonGUID: 73bfe54518876535550be496297154c4
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4610363759466407310}
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
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+ 44 - 0
Assets/Res/UI/HeroInformainPanel/HeroBreakthroughPanel.prefab

@@ -331,6 +331,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 --- !u!114 &5788562016955651648
 MonoBehaviour:
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@@ -690,6 +694,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 MonoBehaviour:
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+ 4 - 0
Assets/Res/UI/HeroInformainPanel/HeroBreakthroughSuccessPanel.prefab

@@ -191,6 +191,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 MonoBehaviour:
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+ 16 - 0
Assets/Res/UI/HeroInformainPanel/HeroInformationPanel.prefab

@@ -86,6 +86,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
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+ 28 - 0
Assets/Res/UI/HeroInformainPanel/SelectBreakthroughItemPanel.prefab

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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
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+ 24 - 0
Assets/Res/UI/HeroInformainPanel/SelectElixirPanel.prefab

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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
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+ 12 - 0
Assets/Res/UI/HeroInformainPanel/UseExpElixirPanel.prefab

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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
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+ 67 - 3
Assets/Res/UI/ItemPanel.prefab

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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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   m_PrefabAsset: {fileID: 0}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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       objectReference: {fileID: 0}
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       propertyPath: CurrSpriteAtlas
       value: 
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       propertyPath: packInfo.lasetJsonGUID
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+      value: 
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+ 5 - 1
Assets/Res/UI/MainHeroPanel/BtnFaBaoWidget.prefab

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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 3727712782042117659}
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@@ -164,6 +164,10 @@ MonoBehaviour:
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     packgSpritePath: 
     lasetJsonGUID: 
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+ 13 - 1
Assets/Res/UI/MainHeroPanel/FaBaoAttributeWidget.prefab

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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1536137278090661796}
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@@ -90,6 +90,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 48eeb3c8a9b4122a73f0a85aab21a52f
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     packgSpritePath: Assets/Res/UIAtlas/skillIcon.spriteatlasv2
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+ 5 - 1
Assets/Res/UI/MainHeroPanel/FaBaoSkillWidget.prefab

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@@ -322,3 +322,7 @@ MonoBehaviour:
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
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+ 17 - 1
Assets/Res/UI/MainHeroPanel/FaBaoWidget.prefab

@@ -133,6 +133,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/skillIcon.spriteatlasv2
     lasetJsonGUID: 151dde130cdc5228de9614f608886409
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
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 GameObject:
   m_ObjectHideFlags: 0
@@ -217,6 +221,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 8924b78c393d2a2d8f9dd44d02a397a9
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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@@ -324,7 +332,7 @@ RectTransform:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 6124925743970108975}
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
@@ -383,6 +391,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!114 &7629951225913351227
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -497,6 +509,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
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 GameObject:
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+ 5 - 1
Assets/Res/UI/MainHeroPanel/ItemWidgetType1.prefab

@@ -123,7 +123,7 @@ RectTransform:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4218159833380005404}
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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   m_LocalScale: {x: 1, y: 1, z: 1}
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@@ -293,3 +293,7 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/daoju.spriteatlasv2
     lasetJsonGUID: 73bfe54518876535550be496297154c4
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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+ 20 - 0
Assets/Res/UI/MainHeroPanel/MainHeroPanel.prefab

@@ -85,6 +85,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 8924b78c393d2a2d8f9dd44d02a397a9
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -293,6 +297,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
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 GameObject:
   m_ObjectHideFlags: 0
@@ -453,6 +461,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
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 GameObject:
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@@ -537,6 +549,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 8924b78c393d2a2d8f9dd44d02a397a9
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &5584431613852898259
 GameObject:
   m_ObjectHideFlags: 0
@@ -670,6 +686,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
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 GameObject:
   m_ObjectHideFlags: 0

+ 76 - 0
Assets/Res/UI/MainHeroPanel/SelectFaBaoPanel.prefab

@@ -164,6 +164,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &1132144498348222056
 GameObject:
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@@ -249,6 +253,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 8924b78c393d2a2d8f9dd44d02a397a9
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!114 &7768859833778642487
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -635,6 +643,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &1841492191888977826
 GameObject:
   m_ObjectHideFlags: 0
@@ -720,6 +732,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson\tongyong.txt
     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 8924b78c393d2a2d8f9dd44d02a397a9
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
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 GameObject:
   m_ObjectHideFlags: 0
@@ -851,6 +867,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &2471604515071345865
 GameObject:
   m_ObjectHideFlags: 0
@@ -1992,6 +2012,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!114 &4188353976954862433
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -2124,6 +2148,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &4135189185558242575
 GameObject:
   m_ObjectHideFlags: 0
@@ -2351,6 +2379,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
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 GameObject:
   m_ObjectHideFlags: 0
@@ -2435,6 +2467,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
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 GameObject:
   m_ObjectHideFlags: 0
@@ -2519,6 +2555,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &4870433781323620991
 GameObject:
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@@ -2603,6 +2643,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 48eeb3c8a9b4122a73f0a85aab21a52f
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &5017184285054946192
 GameObject:
   m_ObjectHideFlags: 0
@@ -2689,6 +2733,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!114 &6246367097199207172
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -2871,6 +2919,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
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 GameObject:
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@@ -2955,6 +3007,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/skillIcon.spriteatlasv2
     lasetJsonGUID: 151dde130cdc5228de9614f608886409
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &5899243693477729759
 GameObject:
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@@ -3119,6 +3175,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson\tongyong.txt
     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 48eeb3c8a9b4122a73f0a85aab21a52f
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &6058606628985638935
 GameObject:
   m_ObjectHideFlags: 0
@@ -3469,6 +3529,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!114 &2934430960029227933
 MonoBehaviour:
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@@ -3760,6 +3824,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 99b40747f72180f8bdc5e972731dc65f
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
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 --- !u!114 &1405116552313528372
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -4078,6 +4146,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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+  direction: 0
 --- !u!114 &284704070319449970
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -4495,6 +4567,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!114 &7159301952731043819
 MonoBehaviour:
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Разница между файлами не показана из-за своего большого размера
+ 675 - 123
Assets/Res/UI/MainPanel/MainPanel.prefab


+ 275 - 8
Assets/Res/UI/ProfessionEquipmentPanel.prefab

@@ -157,6 +157,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &206677474736880171
 GameObject:
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@@ -290,6 +294,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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@@ -379,6 +387,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
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 MonoBehaviour:
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@@ -438,6 +450,7 @@ MonoBehaviour:
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   ease: 5
   animationSizeDelta: {x: 0.05, y: 0.05, z: 0}
+  isEnabled: 1
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 GameObject:
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@@ -1015,6 +1028,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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@@ -1099,6 +1116,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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@@ -1186,6 +1207,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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@@ -1305,6 +1330,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
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@@ -1531,6 +1560,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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@@ -1655,6 +1688,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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@@ -1755,6 +1792,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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@@ -1840,6 +1881,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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@@ -2313,6 +2358,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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@@ -2612,6 +2661,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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@@ -2742,6 +2795,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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 MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/allIcon.spriteatlasv2
     lasetJsonGUID: 083ae4b3a7b2beffb51fed7b1b7800d3
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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   m_AnchorMax: {x: 0, y: 1}
   m_AnchoredPosition: {x: 146, y: -23}
-  m_SizeDelta: {x: 182, y: 50}
+  m_SizeDelta: {x: 0, y: 50}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &7048921669090791528
 CanvasRenderer:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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+ 29 - 1
Assets/Res/UI/ShopPanel/ShopItemWidgetType2.prefab

@@ -211,6 +211,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/daoju.spriteatlasv2
     lasetJsonGUID: 73bfe54518876535550be496297154c4
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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@@ -237,7 +241,7 @@ RectTransform:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1795762941894559753}
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/allIcon.spriteatlasv2
     lasetJsonGUID: adf97c8e0626f158bc8d949989c272e6
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/daoju.spriteatlasv2
     lasetJsonGUID: 73bfe54518876535550be496297154c4
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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+ 46 - 1
Assets/Res/UI/ShopPanel/ShopPanel.prefab

@@ -106,6 +106,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 MonoBehaviour:
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@@ -257,6 +261,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 MonoBehaviour:
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@@ -272,6 +280,7 @@ MonoBehaviour:
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   ease: 5
   animationSizeDelta: {x: 0.05, y: 0.05, z: 0}
+  isEnabled: 1
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 GameObject:
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@@ -357,6 +366,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1159873012106807148}
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: 
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
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+ 8 - 0
Assets/Res/UI/ShowItemMoveToTargetPanel.prefab

@@ -250,6 +250,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/daoju.spriteatlasv2
     lasetJsonGUID: 73bfe54518876535550be496297154c4
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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@@ -334,3 +338,7 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/daoju.spriteatlasv2
     lasetJsonGUID: 73bfe54518876535550be496297154c4
+  useGradient: 0
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+ 8 - 0
Assets/Res/UI/SkillMassgePanel.prefab

@@ -156,6 +156,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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+ 28 - 0
Assets/Res/UI/SkillSelectPanel/GongFaUpgradeInfoWidget.prefab

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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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@@ -342,6 +346,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 8924b78c393d2a2d8f9dd44d02a397a9
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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@@ -854,3 +878,7 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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+ 60 - 0
Assets/Res/UI/SkillSelectPanel/GongFaUpgradePanel.prefab

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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 --- !u!1 &71686367632503874
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@@ -293,6 +297,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 99b40747f72180f8bdc5e972731dc65f
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 99b40747f72180f8bdc5e972731dc65f
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/daoju.spriteatlasv2
     lasetJsonGUID: 73bfe54518876535550be496297154c4
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/skillIcon.spriteatlasv2
     lasetJsonGUID: 151dde130cdc5228de9614f608886409
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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@@ -2305,6 +2341,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 99b40747f72180f8bdc5e972731dc65f
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 99b40747f72180f8bdc5e972731dc65f
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 MonoBehaviour:
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@@ -3404,6 +3456,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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@@ -3488,6 +3544,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/daoju.spriteatlasv2
     lasetJsonGUID: 73bfe54518876535550be496297154c4
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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+ 8 - 0
Assets/Res/UI/SkillSelectPanel/SkillRoadSelecPanel.prefab

@@ -427,6 +427,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/skillIcon.spriteatlasv2
     lasetJsonGUID: 151dde130cdc5228de9614f608886409
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 --- !u!1 &5304678840201142599
 GameObject:
   m_ObjectHideFlags: 0
@@ -588,6 +592,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!114 &5917858153180421924
 MonoBehaviour:
   m_ObjectHideFlags: 0

+ 5 - 1
Assets/Res/UI/SkillSelectPanel/SkillRoadWidget.prefab

@@ -565,6 +565,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/skillIcon.spriteatlasv2
     lasetJsonGUID: 151dde130cdc5228de9614f608886409
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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@@ -592,7 +596,7 @@ RectTransform:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 6619500058135400924}
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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   m_LocalScale: {x: 1, y: 1, z: 1}
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+ 88 - 0
Assets/Res/UI/SkillSelectPanel/SkillSelectPanel.prefab

@@ -130,6 +130,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 99b40747f72180f8bdc5e972731dc65f
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/skillIcon.spriteatlasv2
     lasetJsonGUID: ba8dbdc12cfea95132d75e229eac99b8
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 99b40747f72180f8bdc5e972731dc65f
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
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     packgSpritePath: Assets/Res/UIAtlas/battle.spriteatlasv2
     lasetJsonGUID: b16af8f38185cf96d8030bb6e121b19f
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 99b40747f72180f8bdc5e972731dc65f
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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@@ -4244,6 +4300,10 @@ MonoBehaviour:
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Assets/Res/UI/SkillUIComponent.prefab

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       value: 
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       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 9116664584304694906, guid: 31df5e9de4be4415e88452d7f77f6689, type: 3}
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       propertyPath: CurrSpriteAtlas
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+ 4 - 0
Assets/Res/UI/TaoismPanel.prefab

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     packgSpritePath: 
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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+ 5 - 1
Assets/Res/UI/TipMessagePanel/TipMessagePanel.prefab

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   m_UseSpriteMesh: 0
   m_PixelsPerUnitMultiplier: 1
-  _icon_name: dec_di_01
+  _icon_name: dec_dadi_02
   isNotLoadDeftIcon: 0
   CurrSpriteAtlas: {fileID: 100100200, guid: b02f6b41a7a9fa8458f4226ab6b3ea47, type: 3}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 4ebd7d8d5739e3c27ba90d2ae88ba1cc
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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+ 40 - 0
Assets/Res/UI/WidgetIconSkill.prefab

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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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     packgSpritePath: Assets/Res/UIAtlas/skillIcon.spriteatlasv2
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: ace5466faa841bb7b9046587aae54d38
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: ace5466faa841bb7b9046587aae54d38
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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+ 8 - 0
Assets/Res/UI/WidgetItem.prefab

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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/daoju.spriteatlasv2
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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+ 40 - 0
Assets/Res/UI/WidgetItem_空.prefab

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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 8924b78c393d2a2d8f9dd44d02a397a9
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 8924b78c393d2a2d8f9dd44d02a397a9
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/daoju.spriteatlasv2
     lasetJsonGUID: 73bfe54518876535550be496297154c4
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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 GameObject:
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+ 41 - 1
Assets/Res/UI/WidgetItem_紫装.prefab

@@ -84,6 +84,10 @@ MonoBehaviour:
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 8924b78c393d2a2d8f9dd44d02a397a9
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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 GameObject:
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
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     packgSpritePath: Assets/Res/UIAtlas/daoju.spriteatlasv2
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   m_PrefabAsset: {fileID: 0}
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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+ 41 - 1
Assets/Res/UI/WidgetItem_红装.prefab

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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
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     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
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 GameObject:
   m_ObjectHideFlags: 0
@@ -504,6 +524,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &4481958597703085758
 GameObject:
   m_ObjectHideFlags: 0
@@ -530,7 +554,7 @@ RectTransform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4481958597703085758}
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
@@ -722,6 +746,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &5116968704225599072
 GameObject:
   m_ObjectHideFlags: 0
@@ -943,6 +971,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &6882929295024607458
 GameObject:
   m_ObjectHideFlags: 0
@@ -1027,6 +1059,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson\daoju.txt
     packgSpritePath: Assets/Res/UIAtlas/daoju.spriteatlasv2
     lasetJsonGUID: 73bfe54518876535550be496297154c4
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &6974233485650447944
 GameObject:
   m_ObjectHideFlags: 0
@@ -1112,3 +1148,7 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0

+ 41 - 1
Assets/Res/UI/WidgetItem_绿装.prefab

@@ -84,6 +84,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson\daoju.txt
     packgSpritePath: Assets/Res/UIAtlas/daoju.spriteatlasv2
     lasetJsonGUID: 73bfe54518876535550be496297154c4
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &2194073403744203526
 GameObject:
   m_ObjectHideFlags: 0
@@ -170,6 +174,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &3237160702671320494
 GameObject:
   m_ObjectHideFlags: 0
@@ -254,6 +262,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson\tongyong.txt
     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 8924b78c393d2a2d8f9dd44d02a397a9
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &4543268321053037966
 GameObject:
   m_ObjectHideFlags: 0
@@ -280,7 +292,7 @@ RectTransform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4543268321053037966}
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
@@ -607,6 +619,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &7190611802224550809
 GameObject:
   m_ObjectHideFlags: 0
@@ -691,6 +707,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &7221935780056918659
 GameObject:
   m_ObjectHideFlags: 0
@@ -776,6 +796,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &7943129674551888471
 GameObject:
   m_ObjectHideFlags: 0
@@ -860,6 +884,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &8399999825646434609
 GameObject:
   m_ObjectHideFlags: 0
@@ -944,6 +972,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &8516053804689456674
 GameObject:
   m_ObjectHideFlags: 0
@@ -1028,6 +1060,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &8874690284625069644
 GameObject:
   m_ObjectHideFlags: 0
@@ -1112,3 +1148,7 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson\tongyong.txt
     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 8924b78c393d2a2d8f9dd44d02a397a9
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0

+ 41 - 1
Assets/Res/UI/WidgetItem_黄装.prefab

@@ -219,6 +219,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &2178635824737315744
 GameObject:
   m_ObjectHideFlags: 0
@@ -303,6 +307,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson\tongyong.txt
     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 8924b78c393d2a2d8f9dd44d02a397a9
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &2383726458849680665
 GameObject:
   m_ObjectHideFlags: 0
@@ -387,6 +395,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson\tongyong.txt
     packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
     lasetJsonGUID: 8924b78c393d2a2d8f9dd44d02a397a9
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &2516980686908524698
 GameObject:
   m_ObjectHideFlags: 0
@@ -471,6 +483,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson\daoju.txt
     packgSpritePath: Assets/Res/UIAtlas/daoju.spriteatlasv2
     lasetJsonGUID: 73bfe54518876535550be496297154c4
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &3178120875985470737
 GameObject:
   m_ObjectHideFlags: 0
@@ -555,6 +571,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &4574334878308369923
 GameObject:
   m_ObjectHideFlags: 0
@@ -639,6 +659,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &5183869254101873308
 GameObject:
   m_ObjectHideFlags: 0
@@ -723,6 +747,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &5724389750080721918
 GameObject:
   m_ObjectHideFlags: 0
@@ -809,6 +837,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &6476547889060510160
 GameObject:
   m_ObjectHideFlags: 0
@@ -835,7 +867,7 @@ RectTransform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 6476547889060510160}
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
@@ -1028,6 +1060,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &9129968537319476696
 GameObject:
   m_ObjectHideFlags: 0
@@ -1112,3 +1148,7 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/all.txt
     packgSpritePath: Assets/Res/UIAtlas/all.spriteatlasv2
     lasetJsonGUID: 9ac47f5fba5fc4d9c019e3c208c4513e
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0

+ 16 - 0
Assets/Res/UI/ZhuanPanPanel.prefab

@@ -569,6 +569,10 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/skillIcon.txt
     packgSpritePath: Assets/Res/UIAtlas/skillIcon.spriteatlasv2
     lasetJsonGUID: ba8dbdc12cfea95132d75e229eac99b8
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!114 &5531844000565961754
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -861,6 +865,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &7964504113151296646
 GameObject:
   m_ObjectHideFlags: 0
@@ -1066,6 +1074,10 @@ MonoBehaviour:
     packgJsonPath: 
     packgSpritePath: 
     lasetJsonGUID: 
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0
 --- !u!1 &8774369936715802501
 GameObject:
   m_ObjectHideFlags: 0
@@ -1150,3 +1162,7 @@ MonoBehaviour:
     packgJsonPath: /Art/UIAssets/TextrueJson/skillIcon.txt
     packgSpritePath: Assets/Res/UIAtlas/skillIcon.spriteatlasv2
     lasetJsonGUID: ba8dbdc12cfea95132d75e229eac99b8
+  useGradient: 0
+  topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
+  bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
+  direction: 0

+ 12 - 0
Assets/Res/UIAtlas/mainUI.spriteatlasv2

@@ -11,9 +11,21 @@ SpriteAtlasAsset:
   m_MasterAtlas: {fileID: 0}
   m_ImporterData:
     packables:
+    - {fileID: 2800000, guid: ae82be5937ad4014daf528f0d94826c0, type: 3}
+    - {fileID: 2800000, guid: 4b3193a71116f5045b1c205bbc779db4, type: 3}
+    - {fileID: 2800000, guid: d735f8b29f2b06b4fb594575b21fa9ef, type: 3}
+    - {fileID: 2800000, guid: 8da129d26a92b6748827d26230e51210, type: 3}
+    - {fileID: 2800000, guid: ed5c755d642c4154ebee5e36e03b7842, type: 3}
+    - {fileID: 2800000, guid: a12eb982dbdc0894586e7d39acac50e7, type: 3}
+    - {fileID: 2800000, guid: e9c501f96c7be424c883cfdf777dcc15, type: 3}
+    - {fileID: 2800000, guid: 0b973e74b13091140a3e9ee1c6e106ea, type: 3}
+    - {fileID: 2800000, guid: 4d4fd799a5a9a7d428a39eb4bbd60b15, type: 3}
     - {fileID: 2800000, guid: 602e5efe7eed38f40846410c8d64bcdc, type: 3}
     - {fileID: 2800000, guid: cc64e3568da5bef42b220388318f862c, type: 3}
     - {fileID: 2800000, guid: 69c1d4ce04b8ea3409c567ffef47b6a8, type: 3}
+    - {fileID: 2800000, guid: f82d1b4984be31a4bbcd212e7d42374e, type: 3}
+    - {fileID: 2800000, guid: 26056759d931a034ca372b0684e5fb75, type: 3}
+    - {fileID: 2800000, guid: 9c0b0fd4eb2445f4cabe4b5febe52f66, type: 3}
     - {fileID: 2800000, guid: 249636c735b025f42a4799be4557e9b0, type: 3}
   m_IsVariant: 0
   m_IsPlaceholder: 0

+ 1 - 1
Assets/Scenes/testCombat.scene

@@ -2233,7 +2233,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 9214784224709271120, guid: 1076536f8fdf47942aa287592c6a8b19, type: 3}
       propertyPath: m_IsActive
-      value: 1
+      value: 0
       objectReference: {fileID: 0}
     m_RemovedComponents: []
     m_RemovedGameObjects: []

+ 25 - 0
Assets/Scripts/Core/Editor/PackgTool/MyImageInspector.cs

@@ -17,6 +17,7 @@ public class MyImageInspector : ImageEditor
         RectTransform rect = image.GetComponent<RectTransform>();
 
 
+       
         if (image.packInfo != null && !string.IsNullOrEmpty(image.packInfo.packgJsonPath))
         {
             GUILayout.BeginHorizontal();
@@ -132,9 +133,33 @@ public class MyImageInspector : ImageEditor
             EditorUtility.SetDirty(image);
             AssetDatabase.SaveAssets();
         }
+        
+        
+     
 
         base.OnInspectorGUI();
         serializedObject.ApplyModifiedProperties();
+        
+        
+        EditorGUILayout.Space();
+        EditorGUILayout.LabelField("Gradient Settings", EditorStyles.boldLabel);
+        
+        // 使用渐变开关
+        image.UseGradient = EditorGUILayout.Toggle("Use Gradient", image.UseGradient);
+        
+        // 如果启用渐变,则显示相关设置
+        if (image.UseGradient)
+        {
+            image.Direction = (MyImage.GradientDirection)EditorGUILayout.EnumPopup("Direction", image.Direction);
+            image.TopOrLeftColor = EditorGUILayout.ColorField("Top/Left Color", image.TopOrLeftColor);
+            image.BottomOrRightColor = EditorGUILayout.ColorField("Bottom/Right Color", image.BottomOrRightColor);
+        }
+        
+        if (GUI.changed)
+        {
+            EditorUtility.SetDirty(image);
+        }
+
         // EditorUtility.SetDirty(image);
     }
 }

+ 112 - 0
Assets/Scripts/Core/UI/UTool/MyImage.cs

@@ -300,5 +300,117 @@ namespace UnityEngine.UI
             }
 #endif
         }
+
+        public enum GradientDirection
+        {
+            Vertical,
+            Horizontal
+        }
+        
+        [SerializeField] private bool useGradient = false;
+        [SerializeField] private Color topOrLeftColor = Color.white;
+        [SerializeField] private Color bottomOrRightColor = Color.black;
+        [SerializeField] private GradientDirection direction = GradientDirection.Vertical;
+        
+        public bool UseGradient
+        {
+            get => useGradient;
+            set
+            {
+                useGradient = value;
+                SetVerticesDirty();
+            }
+        }
+        
+        public Color TopOrLeftColor
+        {
+            get => topOrLeftColor;
+            set
+            {
+                topOrLeftColor = value;
+                SetVerticesDirty();
+            }
+        }
+        
+        public Color BottomOrRightColor
+        {
+            get => bottomOrRightColor;
+            set
+            {
+                bottomOrRightColor = value;
+                SetVerticesDirty();
+            }
+        }
+        
+        public GradientDirection Direction
+        {
+            get => direction;
+            set
+            {
+                direction = value;
+                SetVerticesDirty();
+            }
+        }
+        
+        protected override void OnPopulateMesh(VertexHelper vh)
+        {
+            base.OnPopulateMesh(vh);
+        
+            if (!useGradient || vh.currentVertCount == 0)
+                return;
+        
+            List<UIVertex> verts = new List<UIVertex>();
+            vh.GetUIVertexStream(verts);
+        
+            for (int i = 0; i < verts.Count; i += 6)
+            {
+                ApplyGradientToQuad(verts, i);
+            }
+        
+            vh.Clear();
+            vh.AddUIVertexTriangleStream(verts);
+        }
+        
+        private void ApplyGradientToQuad(List<UIVertex> verts, int startIndex)
+        {
+            if (startIndex + 5 >= verts.Count)
+                return;
+        
+            float top = verts[startIndex].position.y;
+            float bottom = verts[startIndex].position.y;
+            float left = verts[startIndex].position.x;
+            float right = verts[startIndex].position.x;
+        
+            for (int i = 1; i < 6; i++)
+            {
+                var pos = verts[startIndex + i].position;
+                top = Mathf.Max(top, pos.y);
+                bottom = Mathf.Min(bottom, pos.y);
+                left = Mathf.Min(left, pos.x);
+                right = Mathf.Max(right, pos.x);
+            }
+        
+            for (int i = 0; i < 6; i++)
+            {
+                var vert = verts[startIndex + i];
+                var pos = vert.position;
+        
+                float t = direction == GradientDirection.Vertical
+                    ? Mathf.InverseLerp(bottom, top, pos.y)
+                    : Mathf.InverseLerp(left, right, pos.x);
+        
+                Color gradientColor = Color.Lerp(bottomOrRightColor, topOrLeftColor, t);
+                gradientColor.r *= color.r;
+                gradientColor.g *= color.g;
+                gradientColor.b *= color.b;
+                gradientColor.a *= color.a;
+                vert.color = gradientColor;
+                verts[startIndex + i] = vert;
+            }
+        }
+        
+        
+        
+        
     }
 }

+ 10 - 1
Assets/Scripts/GameUI/UI/CombatPanel/ShengShiEventWidget.cs

@@ -41,7 +41,16 @@ namespace Fort23.Mono
         {
             this.eventList = eventList;
             randomEventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
-            Massge.text = LanguageManager.Instance.Text(randomEventConfig.Description);
+            Text_Name.text = LanguageManager.Instance.Text(randomEventConfig.Description);
+
+            EventConditionConfig conditionConfig = ConfigComponent.Instance.Get<EventConditionConfig>(randomEventConfig.EventBeginId);
+            string desc = LanguageManager.Instance.Text(conditionConfig.LanID[0]);
+            if (desc.Length > 8)
+            {
+                desc = desc.Substring(0, 8);
+                desc += "...";
+            }
+            Massge.text = LanguageManager.Instance.Text(desc);
         }
     }
 }

+ 11 - 0
Assets/Scripts/GameUI/UI/CombatPanel/ShengShiEventWidgetData.cs

@@ -41,6 +41,17 @@ namespace Fort23.Mono
 	      return _bg;
 	     }
 	   }
+	  private Text _Text_Name;
+	  public Text Text_Name
+	   {
+	   get{
+	      if (_Text_Name == null)
+	       {
+	         _Text_Name  = GetUIUnit<Text>("Text_Name"); 
+	       }
+	      return _Text_Name;
+	     }
+	   }
 	  #endregion 自定义数据结束 
 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
 	{

+ 18 - 32
Assets/Scripts/GameUI/UI/MainPanel/MainPanel.cs

@@ -1,5 +1,6 @@
 using System.Collections.Generic;
 using System.Linq;
+using Core.Language;
 using Excel2Json;
 using Fort23.Core;
 using Fort23.UTool;
@@ -21,7 +22,6 @@ namespace Fort23.Mono
 
         protected override void AddEvent()
         {
-            EventManager.Instance.AddEventListener(CustomEventType.DivineSensePointChange, DivineSensePointChange);
             EventManager.Instance.AddEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
             EventManager.Instance.AddEventListener(CustomEventType.CompleteEvent, CompleteEvent);
             EventManager.Instance.AddEventListener(CustomEventType.RemoveEvent, RemoveEvent);
@@ -48,10 +48,6 @@ namespace Fort23.Mono
             ChagneShenshiBtnActive();
         }
 
-        private void DivineSensePointChange(IEventData e)
-        {
-            Text_divineSensePoint.text = $"{AccountFileInfo.Instance.playerData.divineSensePoint}/{PlayerManager.Instance.gameConstantConfig.DetectEventCount}";
-        }
 
         private void ChagneShenshiBtnActive()
         {
@@ -60,7 +56,6 @@ namespace Fort23.Mono
 
         protected override void DelEvent()
         {
-            EventManager.Instance.RemoveEventListener(CustomEventType.DivineSensePointChange, DivineSensePointChange);
             EventManager.Instance.RemoveEventListener(CustomEventType.CompleteEvent, CompleteEvent);
             EventManager.Instance.RemoveEventListener(CustomEventType.RemoveEvent, RemoveEvent);
             EventManager.Instance.RemoveEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
@@ -73,25 +68,6 @@ namespace Fort23.Mono
             CameraSelect.onValueChanged.AddListener(CameraSelect_onValueChanged);
 
 
-            bnt_shengShi.onClick.AddListener(Bnt_shengShi_onClick);
-            Btn_GongFa.onClick.AddListener(() => { SkillSelectPanel.OpenSkillSelectPanel(); });
-            Btn_HeroInfomation.onClick.AddListener(async () =>
-            {
-                EventSystemManager.Instance.isOpenUi = true;
-                MainHeroPanel mainHeroPanel = await MainHeroPanel.OpenPanel();
-                await mainHeroPanel.UIClosed();
-                EventSystemManager.Instance.isOpenUi = false;
-            });
-            Btn_DongFu.onClick.AddListener(async () =>
-            {
-                EventSystemManager.Instance.isOpenUi = true;
-                CombatDrive.Instance.CombatController.isUpdate = false;
-                HeroInformationPanel heroInformationPanel = await HeroInformationPanel.OpenPanel();
-                await heroInformationPanel.UIClosed();
-                CombatDrive.Instance.CombatController.isUpdate = true;
-                EventSystemManager.Instance.isOpenUi = false;
-            });
-
             Btn_Event.onClick.AddListener(() =>
             {
                 EventSystemManager.Instance.isOpenUi = true;
@@ -101,9 +77,6 @@ namespace Fort23.Mono
 
         public override CTask<bool> AsyncInit(object[] uiData)
         {
-            Text_divineSensePoint.text = $"{AccountFileInfo.Instance.playerData.divineSensePoint}/{PlayerManager.Instance.gameConstantConfig.DetectEventCount}";
-            Text_ExplorationProgress.text = $"火焰山   {AccountFileInfo.Instance.playerData.senceExplorationProgress}%";
-            Text_EventNum.text = AccountFileInfo.Instance.playerData.eventList.Count.ToString();
             ChagneShenshiBtnActive();
             CreatShengShiEvent();
 
@@ -130,6 +103,16 @@ namespace Fort23.Mono
             }
 
             CameraSelect.value = 0.2f;
+
+            Text_ExplorationProgress.text = $"火焰山   {AccountFileInfo.Instance.playerData.senceExplorationProgress}%";
+            Text_EventNum.text = AccountFileInfo.Instance.playerData.eventList.Count.ToString();
+            Text_Jingjie.text = LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]) +
+                                LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[1]) +
+                                LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[2]);
+
+            Slider_Map.value = AccountFileInfo.Instance.playerData.senceExplorationProgress;
+
+            Slider_Exp.maxValue = PlayerManager.Instance.myHero.powerUpConfig.levelUpExp;
         }
 
         private void CameraSelect_onValueChanged(float value)
@@ -221,11 +204,14 @@ namespace Fort23.Mono
             if (Input.GetKeyDown(KeyCode.Y))
             {
                 EventSystemManager.Instance.DetectRandomEvents();
-                // CombatDrive.Instance.LoadLevelBattleCombat(100001, delegate(bool isWin)
-                // {
-                //     LogTool.Log("战斗完成"+isWin);
-                // });
             }
+
+
+            int currentMiao = (int)((TimeHelper.ClientNow() - PlayerManager.Instance.myHero.heroData.upTime) / 1000);
+
+            int allexp = currentMiao * PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei;
+
+            Slider_Exp.value = PlayerManager.Instance.myHero.heroData.exp + allexp;
         }
 
 

+ 42 - 42
Assets/Scripts/GameUI/UI/MainPanel/MainPanelData.cs

@@ -8,17 +8,6 @@ namespace Fort23.Mono
 	public partial class MainPanel 
 	{
 	  #region 自定义数据 
-	  private Button _bnt_shengShi;
-	  public Button bnt_shengShi
-	   {
-	   get{
-	      if (_bnt_shengShi == null)
-	       {
-	         _bnt_shengShi  = GetUIUnit<Button>("bnt_shengShi"); 
-	       }
-	      return _bnt_shengShi;
-	     }
-	   }
 	  private RectTransform _DynamicEvent;
 	  public RectTransform DynamicEvent
 	   {
@@ -30,17 +19,6 @@ namespace Fort23.Mono
 	      return _DynamicEvent;
 	     }
 	   }
-	  private Text _Text_divineSensePoint;
-	  public Text Text_divineSensePoint
-	   {
-	   get{
-	      if (_Text_divineSensePoint == null)
-	       {
-	         _Text_divineSensePoint  = GetUIUnit<Text>("Text_divineSensePoint"); 
-	       }
-	      return _Text_divineSensePoint;
-	     }
-	   }
 	  private Text _Text_ExplorationProgress;
 	  public Text Text_ExplorationProgress
 	   {
@@ -85,48 +63,70 @@ namespace Fort23.Mono
 	      return _Text_EventNum;
 	     }
 	   }
-	  private Button _Btn_HeroInfomation;
-	  public Button Btn_HeroInfomation
+	  private Button _Btn_Chat;
+	  public Button Btn_Chat
+	   {
+	   get{
+	      if (_Btn_Chat == null)
+	       {
+	         _Btn_Chat  = GetUIUnit<Button>("Btn_Chat"); 
+	       }
+	      return _Btn_Chat;
+	     }
+	   }
+	  private Text _Text_Jingjie;
+	  public Text Text_Jingjie
 	   {
 	   get{
-	      if (_Btn_HeroInfomation == null)
+	      if (_Text_Jingjie == null)
 	       {
-	         _Btn_HeroInfomation  = GetUIUnit<Button>("Btn_HeroInfomation"); 
+	         _Text_Jingjie  = GetUIUnit<Text>("Text_Jingjie"); 
 	       }
-	      return _Btn_HeroInfomation;
+	      return _Text_Jingjie;
 	     }
 	   }
-	  private Button _Btn_GongFa;
-	  public Button Btn_GongFa
+	  private MyImage _Icon_Player;
+	  public MyImage Icon_Player
 	   {
 	   get{
-	      if (_Btn_GongFa == null)
+	      if (_Icon_Player == null)
 	       {
-	         _Btn_GongFa  = GetUIUnit<Button>("Btn_GongFa"); 
+	         _Icon_Player  = GetUIUnit<MyImage>("Icon_Player"); 
 	       }
-	      return _Btn_GongFa;
+	      return _Icon_Player;
 	     }
 	   }
-	  private Button _Btn_DongFu;
-	  public Button Btn_DongFu
+	  private Text _Text_PlayerName;
+	  public Text Text_PlayerName
 	   {
 	   get{
-	      if (_Btn_DongFu == null)
+	      if (_Text_PlayerName == null)
 	       {
-	         _Btn_DongFu  = GetUIUnit<Button>("Btn_DongFu"); 
+	         _Text_PlayerName  = GetUIUnit<Text>("Text_PlayerName"); 
 	       }
-	      return _Btn_DongFu;
+	      return _Text_PlayerName;
 	     }
 	   }
-	  private Button _Btn_Chat;
-	  public Button Btn_Chat
+	  private Slider _Slider_Map;
+	  public Slider Slider_Map
 	   {
 	   get{
-	      if (_Btn_Chat == null)
+	      if (_Slider_Map == null)
 	       {
-	         _Btn_Chat  = GetUIUnit<Button>("Btn_Chat"); 
+	         _Slider_Map  = GetUIUnit<Slider>("Slider_Map"); 
 	       }
-	      return _Btn_Chat;
+	      return _Slider_Map;
+	     }
+	   }
+	  private Slider _Slider_Exp;
+	  public Slider Slider_Exp
+	   {
+	   get{
+	      if (_Slider_Exp == null)
+	       {
+	         _Slider_Exp  = GetUIUnit<Slider>("Slider_Exp"); 
+	       }
+	      return _Slider_Exp;
 	     }
 	   }
 	  #endregion 自定义数据结束 

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