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Merge branch 'master' of http://192.168.123.2:3000/ck/XiuXianGame

# Conflicts:
#	Excel2Json/Excel/EventConfig.xlsx   resolved by master version
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променени са 45 файла, в които са добавени 2773 реда и са изтрити 1112 реда
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  6. 52 609
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  7. 5 2
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  8. 4 0
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  9. BIN
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  11. 13 13
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  12. 62 0
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  23. 107 7
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  26. 10 10
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  27. 6 7
      Assets/Scripts/GameLogic/Combat/Skill/S1403.cs
  28. 1 1
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  29. 17 0
      Assets/Scripts/GameUI/EventManager/EventSystemManager.cs
  30. 34 0
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  31. 11 0
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  32. 29 0
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  34. 66 0
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  35. 11 0
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  36. 62 0
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  37. 11 0
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  38. 41 0
      Assets/Scripts/GameUI/UI/XianTuLogPanel/EventMinLogWidget.cs
  39. 11 0
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  40. 40 0
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      Assets/Scripts/GameUI/UI/XianTuLogPanel/EventMinLogWidgetData.cs.meta
  42. 31 14
      Assets/Scripts/GameUI/UI/XianTuLogPanel/XianTuLogInfoPanel.cs
  43. 46 4
      Assets/Scripts/GameUI/UI/XianTuLogPanel/XianTuLogPanel.cs
  44. 22 0
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  45. 0 0
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+ 1 - 0
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Файловите разлики са ограничени, защото са твърде много
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+  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+  spriteGenerateFallbackPhysicsShape: 1
+  alphaUsage: 1
+  alphaIsTransparency: 1
+  spriteTessellationDetail: -1
+  textureType: 8
+  textureShape: 1
+  singleChannelComponent: 0
+  flipbookRows: 1
+  flipbookColumns: 1
+  maxTextureSizeSet: 0
+  compressionQualitySet: 0
+  textureFormatSet: 0
+  ignorePngGamma: 0
+  applyGammaDecoding: 0
+  swizzle: 50462976
+  cookieLightType: 0
+  platformSettings:
+  - serializedVersion: 3
+    buildTarget: DefaultTexturePlatform
+    maxTextureSize: 2048
+    maxPlaceholderSize: 32
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    ignorePlatformSupport: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: Standalone
+    maxTextureSize: 2048
+    maxPlaceholderSize: 32
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    ignorePlatformSupport: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: Server
+    maxTextureSize: 2048
+    maxPlaceholderSize: 32
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    ignorePlatformSupport: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: iPhone
+    maxTextureSize: 2048
+    maxPlaceholderSize: 32
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    ignorePlatformSupport: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: Android
+    maxTextureSize: 2048
+    maxPlaceholderSize: 32
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    ignorePlatformSupport: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: WeixinMiniGame
+    maxTextureSize: 2048
+    maxPlaceholderSize: 32
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    ignorePlatformSupport: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: HMIAndroid
+    maxTextureSize: 2048
+    maxPlaceholderSize: 32
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    ignorePlatformSupport: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  - serializedVersion: 3
+    buildTarget: OpenHarmony
+    maxTextureSize: 2048
+    maxPlaceholderSize: 32
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    ignorePlatformSupport: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  spriteSheet:
+    serializedVersion: 2
+    sprites: []
+    outline: []
+    physicsShape: []
+    bones: []
+    spriteID: 5e97eb03825dee720800000000000000
+    internalID: 0
+    vertices: []
+    indices: 
+    edges: []
+    weights: []
+    secondaryTextures: []
+    nameFileIdTable: {}
+  mipmapLimitGroupName: 
+  pSDRemoveMatte: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 10 - 10
Assets/Scenes/testCombat.scene

@@ -752,14 +752,14 @@ Sprite:
     m_Bindpose: []
     textureRect:
       serializedVersion: 2
-      x: 865
+      x: 893
       y: 264
       width: 90
       height: 90
     textureRectOffset: {x: 0, y: 0}
-    atlasRectOffset: {x: 865, y: 264}
+    atlasRectOffset: {x: 893, y: 264}
     settingsRaw: 67
-    uvTransform: {x: 100, y: 910, z: 100, w: 309}
+    uvTransform: {x: 100, y: 938, z: 100, w: 309}
     downscaleMultiplier: 1
   m_PhysicsShape:
   - - {x: 0.45, y: 0.19999999}
@@ -2297,7 +2297,7 @@ PrefabInstance:
       objectReference: {fileID: 0}
     - target: {fileID: 9214784224709271120, guid: 1076536f8fdf47942aa287592c6a8b19, type: 3}
       propertyPath: m_IsActive
-      value: 0
+      value: 1
       objectReference: {fileID: 0}
     m_RemovedComponents: []
     m_RemovedGameObjects: []
@@ -8062,14 +8062,14 @@ Sprite:
     m_Bindpose: []
     textureRect:
       serializedVersion: 2
-      x: 865
+      x: 893
       y: 264
       width: 90
       height: 90
     textureRectOffset: {x: 0, y: 0}
-    atlasRectOffset: {x: 865, y: 264}
+    atlasRectOffset: {x: 893, y: 264}
     settingsRaw: 67
-    uvTransform: {x: 100, y: 910, z: 100, w: 309}
+    uvTransform: {x: 100, y: 938, z: 100, w: 309}
     downscaleMultiplier: 1
   m_PhysicsShape:
   - - {x: 0.45, y: 0.19999999}
@@ -9827,14 +9827,14 @@ Sprite:
     m_Bindpose: []
     textureRect:
       serializedVersion: 2
-      x: 865
+      x: 893
       y: 264
       width: 90
       height: 90
     textureRectOffset: {x: 0, y: 0}
-    atlasRectOffset: {x: 865, y: 264}
+    atlasRectOffset: {x: 893, y: 264}
     settingsRaw: 67
-    uvTransform: {x: 100, y: 910, z: 100, w: 309}
+    uvTransform: {x: 100, y: 938, z: 100, w: 309}
     downscaleMultiplier: 1
   m_PhysicsShape:
   - - {x: 0.45, y: 0.19999999}

+ 6 - 7
Assets/Scripts/GameLogic/Combat/Skill/S1403.cs

@@ -12,7 +12,8 @@ namespace GameLogic.Combat.Skill
     /// </summary>
     public class S1403 : SkillBasic
     {
-        private static int[] zdPosIndex = new int[] { 9, 8, 7, 6, 5, 4, 3, 2, 1 };
+        private static Vector3[] zdPosIndex = new Vector3[] { new Vector3(-1.06f,2.14f,0.1f),new Vector3(-0.48f,2.75f,-0.92f),new Vector3(0.128f,2.85f,-0.84f),new Vector3
+            (0.63f,2.67f,-0.765f),new Vector3(1.03f,2.19f,-0.569f)};
 
         protected override void ProUseSkill()
         {
@@ -24,12 +25,10 @@ namespace GameLogic.Combat.Skill
             ballisticsCount = (int)effectValue[0]*5;
             for (int j = 0; j < 5; j++)
             {
-                SpecialDotInfo specialDotInfo = CombatHeroEntity.GetSpecialDotInfo("zdpos" + (j + 2));
-                for (int i = 0; i < effectValue[0]; i++)
-                {
-                    ActivationTimeLineData("1403_fashe", currTarget: currTarget,
-                        customizePos: new Vector3[] { specialDotInfo.GetWorlPos() },startTime:i*-0.2f);
-                }
+               Vector3 pos= CombatHeroEntity.GameObject.transform.TransformPoint(zdPosIndex[j]);
+                // SpecialDotInfo specialDotInfo = CombatHeroEntity.GetSpecialDotInfo("zdpos" + (j + 2));
+                ActivationTimeLineData("1403_fashe", currTarget: currTarget,
+                    customizePos: new Vector3[] {pos },startTime:j*-0.1f);
             }
 
 

+ 1 - 1
Assets/Scripts/GameLogic/Paritcle/ParitcleLogic/FxParabolaBulletLogic.cs

@@ -75,7 +75,7 @@ namespace Common.Combat.FxAILogic
             {
                 Vector3 off = _currPos - CombatHeroEntity.GameObject.transform.position;
                 float x = Mathf.Sign(Random.Range(-1, 1));
-                if (isUseX)
+                // if (isUseX)
                 {
                     Vector3 pos =
                         CombatHeroEntity.GameObject.transform.InverseTransformPoint(gameObject.transform.position);

+ 17 - 0
Assets/Scripts/GameUI/EventManager/EventSystemManager.cs

@@ -30,6 +30,8 @@ public class EventSystemManager : Singleton<EventSystemManager>
     public bool isOpenUi;
 
     Action onCompleteCallback;
+    
+    public Map<int,List<EventConfig>> eventConfigsMap = new Map<int,List<EventConfig>>();
 
     // public Map<int, AccountFileInfo.EventConditionData> EventConditionDataMap = new Map<int, AccountFileInfo.EventConditionData>();
 
@@ -37,6 +39,21 @@ public class EventSystemManager : Singleton<EventSystemManager>
     {
         eventConfigs = ConfigComponent.Instance.GetAll<EventConfig>().ToList();
         divineSenseConfigs = ConfigComponent.Instance.GetAll<DivineSenseConfig>().ToList();
+        
+        foreach (var eventConfig in eventConfigs)
+        {
+            if (eventConfig.XiantuID != 0)
+            {
+                if (eventConfigsMap.ContainsKey(eventConfig.XiantuID))
+                {
+                    eventConfigsMap[eventConfig.XiantuID].Add(eventConfig);
+                }
+                else
+                {
+                    eventConfigsMap.Add(eventConfig.XiantuID, new List<EventConfig>() { eventConfig });
+                }
+            }
+        }
 
         // foreach (var playerDataEventConditionData in AccountFileInfo.Instance.playerData.eventConditionDatas)
         // {

+ 34 - 0
Assets/Scripts/GameUI/UI/XianTuLogPanel/EventLogTitleWidget.cs

@@ -0,0 +1,34 @@
+using UnityEngine;
+using UnityEngine.UI;
+
+namespace Fort23.Mono
+{
+	[UIBinding(prefab = "EventLogTitleWidget"  )]
+	public partial class EventLogTitleWidget : ItemWidgetBasic
+	{
+		private void Init()
+		{
+
+		}
+		public override void AddEvent()
+		{
+
+		}
+		public override void DelEvent()
+		{
+
+		}
+		public override void AddButtonEvent()
+		{
+
+		}
+		
+		public void CustomInit(string text)
+		{
+			Text_Name.text = text;
+			LayoutRebuilder.ForceRebuildLayoutImmediate(Text_Name.GetComponent<RectTransform>());
+			LayoutRebuilder.ForceRebuildLayoutImmediate(Text_Name.transform.parent.GetComponent<RectTransform>());
+		}
+
+	}
+}

+ 11 - 0
Assets/Scripts/GameUI/UI/XianTuLogPanel/EventLogTitleWidget.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: CHoZ4XyuVi1bRUFAwBXj+iCNkVeJ+wtjKCXokZ56K+wqNZxfwPaJMV2dZ0tL
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 29 - 0
Assets/Scripts/GameUI/UI/XianTuLogPanel/EventLogTitleWidgetData.cs

@@ -0,0 +1,29 @@
+using Fort23.Core;
+using Fort23.UTool;
+using UnityEngine.UI;
+using UnityEngine;
+using System.Collections.Generic;
+namespace Fort23.Mono
+{
+	public partial class EventLogTitleWidget 
+	{
+	  #region 自定义数据 
+	  private Text _Text_Name;
+	  public Text Text_Name
+	   {
+	   get{
+	      if (_Text_Name == null)
+	       {
+	         _Text_Name  = GetUIUnit<Text>("Text_Name"); 
+	       }
+	      return _Text_Name;
+	     }
+	   }
+	  #endregion 自定义数据结束 
+	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
+	{
+	 await base.SetUIGameObject(gObjectPoolInterface);
+	 Init();
+	}
+	}
+}

+ 11 - 0
Assets/Scripts/GameUI/UI/XianTuLogPanel/EventLogTitleWidgetData.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: CXtNsSyuV3+PJPKr8Dz4WrNkoKhNPO+ISXTmbtZL+BUXwJsfUCSus2hW7bSI
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 66 - 0
Assets/Scripts/GameUI/UI/XianTuLogPanel/EventLogWidget.cs

@@ -0,0 +1,66 @@
+using System.Collections.Generic;
+using System.Linq;
+using Core.Language;
+using Excel2Json;
+using Fort23.Core;
+using UnityEngine;
+using UnityEngine.UI;
+
+namespace Fort23.Mono
+{
+    [UIBinding(prefab = "EventLogWidget")]
+    public partial class EventLogWidget : ItemWidgetBasic
+    {
+        private XianTuLogConfig _xianTuLogConfig;
+        List<EventMinLogWidget> eventMinLogWidgets = new List<EventMinLogWidget>();
+
+        private void Init()
+        {
+        }
+
+        public override void AddEvent()
+        {
+        }
+
+        public override void DelEvent()
+        {
+        }
+
+        public override void AddButtonEvent()
+        {
+            base.AddButtonEvent();
+            Btn_HuiGu.onClick.AddListener(() => { XianTuLogInfoPanel.OpenPanel(_xianTuLogConfig.ID); });
+        }
+
+        public async CTask CustomInit(XianTuLogConfig xianTuLogConfig)
+        {
+            _xianTuLogConfig = xianTuLogConfig;
+            Text_Title.text = LanguageManager.Instance.Text(xianTuLogConfig.Ttile);
+            Text_Desc.text = LanguageManager.Instance.Text(xianTuLogConfig.Desc);
+
+            var configs = EventSystemManager.Instance.eventConfigsMap[_xianTuLogConfig.ID];
+            foreach (var eventConfig in configs)
+            {
+                AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(cl => cl.eventID == eventConfig.ID);
+                EventMinLogWidget eventMinLogWidget = await UIManager.Instance.CreateGComponent<EventMinLogWidget>(null, Connect);
+                eventMinLogWidget.CustomInit(eventConfig.ID,eventList);
+                eventMinLogWidgets.Add(eventMinLogWidget);
+            }
+            
+            LayoutRebuilder.ForceRebuildLayoutImmediate(Connect);
+            LayoutRebuilder.ForceRebuildLayoutImmediate(Connect.transform.parent.GetComponent<RectTransform>());
+        }
+
+        public override void DormancyObj()
+        {
+            foreach (var eventMinLogWidget in eventMinLogWidgets)
+            {
+                UIManager.Instance.DormancyGComponent(eventMinLogWidget);
+            }
+
+            eventMinLogWidgets.Clear();
+
+            base.DormancyObj();
+        }
+    }
+}

+ 11 - 0
Assets/Scripts/GameUI/UI/XianTuLogPanel/EventLogWidget.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: D3lOsnmqVXi6p94/qs1MEXrh42b+VD9l7uQJ//KGFWxQTX0w97Ics1nPw9Xq
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 62 - 0
Assets/Scripts/GameUI/UI/XianTuLogPanel/EventLogWidgetData.cs

@@ -0,0 +1,62 @@
+using Fort23.Core;
+using Fort23.UTool;
+using UnityEngine.UI;
+using UnityEngine;
+using System.Collections.Generic;
+namespace Fort23.Mono
+{
+	public partial class EventLogWidget 
+	{
+	  #region 自定义数据 
+	  private Text _Text_Title;
+	  public Text Text_Title
+	   {
+	   get{
+	      if (_Text_Title == null)
+	       {
+	         _Text_Title  = GetUIUnit<Text>("Text_Title"); 
+	       }
+	      return _Text_Title;
+	     }
+	   }
+	  private Text _Text_Desc;
+	  public Text Text_Desc
+	   {
+	   get{
+	      if (_Text_Desc == null)
+	       {
+	         _Text_Desc  = GetUIUnit<Text>("Text_Desc"); 
+	       }
+	      return _Text_Desc;
+	     }
+	   }
+	  private Button _Btn_HuiGu;
+	  public Button Btn_HuiGu
+	   {
+	   get{
+	      if (_Btn_HuiGu == null)
+	       {
+	         _Btn_HuiGu  = GetUIUnit<Button>("Btn_HuiGu"); 
+	       }
+	      return _Btn_HuiGu;
+	     }
+	   }
+	  private RectTransform _Connect;
+	  public RectTransform Connect
+	   {
+	   get{
+	      if (_Connect == null)
+	       {
+	         _Connect  = GetUIUnit<RectTransform>("Connect"); 
+	       }
+	      return _Connect;
+	     }
+	   }
+	  #endregion 自定义数据结束 
+	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
+	{
+	 await base.SetUIGameObject(gObjectPoolInterface);
+	 Init();
+	}
+	}
+}

+ 11 - 0
Assets/Scripts/GameUI/UI/XianTuLogPanel/EventLogWidgetData.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: XnsbtHipVy3+tdOg4QCDZWR5NGJW2tLDc1k4SwdFTsJHKQSYWYYH/CnHe4jk
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 41 - 0
Assets/Scripts/GameUI/UI/XianTuLogPanel/EventMinLogWidget.cs

@@ -0,0 +1,41 @@
+using Core.Language;
+using Excel2Json;
+using Fort23.UTool;
+
+namespace Fort23.Mono
+{
+    [UIBinding(prefab = "EventMinLogWidget")]
+    public partial class EventMinLogWidget : UIComponent
+    {
+        private EventConfig eventConfig;
+
+        private void Init()
+        {
+        }
+
+        public override void AddEvent()
+        {
+        }
+
+        public override void DelEvent()
+        {
+        }
+
+        public override void AddButtonEvent()
+        {
+        }
+
+        public void CustomInit(int id, AccountFileInfo.EventList eventList)
+        {
+            eventConfig = ConfigComponent.Instance.Get<EventConfig>(id);
+            if (eventList == null)
+            {
+                Text_Name.text = "???";
+            }
+            else
+            {
+                Text_Name.text = LanguageManager.Instance.Text(eventConfig.EventName);
+            }
+        }
+    }
+}

+ 11 - 0
Assets/Scripts/GameUI/UI/XianTuLogPanel/EventMinLogWidget.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: WXhOvHmqV39+tTi7UQrG5CivuG4vn1ki0GzLEWeKpwoWDvYolmkD/VODHqDC
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 40 - 0
Assets/Scripts/GameUI/UI/XianTuLogPanel/EventMinLogWidgetData.cs

@@ -0,0 +1,40 @@
+using Fort23.Core;
+using Fort23.UTool;
+using UnityEngine.UI;
+using UnityEngine;
+using System.Collections.Generic;
+namespace Fort23.Mono
+{
+	public partial class EventMinLogWidget 
+	{
+	  #region 自定义数据 
+	  private Text _Text_Name;
+	  public Text Text_Name
+	   {
+	   get{
+	      if (_Text_Name == null)
+	       {
+	         _Text_Name  = GetUIUnit<Text>("Text_Name"); 
+	       }
+	      return _Text_Name;
+	     }
+	   }
+	  private Text _Text_MapName;
+	  public Text Text_MapName
+	   {
+	   get{
+	      if (_Text_MapName == null)
+	       {
+	         _Text_MapName  = GetUIUnit<Text>("Text_MapName"); 
+	       }
+	      return _Text_MapName;
+	     }
+	   }
+	  #endregion 自定义数据结束 
+	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
+	{
+	 await base.SetUIGameObject(gObjectPoolInterface);
+	 Init();
+	}
+	}
+}

+ 11 - 0
Assets/Scripts/GameUI/UI/XianTuLogPanel/EventMinLogWidgetData.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: XnoetyyrBS580AoMqE9co09WiFQhDXUl+FH6I7a5ODcpYSyPPGkjOSq6hjoV
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 31 - 14
Assets/Scripts/GameUI/UI/XianTuLogPanel/XianTuLogInfoPanel.cs

@@ -49,22 +49,32 @@ namespace Fort23.Mono
         {
             showXianTuLogInfoData.Clear();
             _xianTuLogConfig = ConfigComponent.Instance.Get<XianTuLogConfig>(id);
-            foreach (var @e in _xianTuLogConfig.Events)
+            XianTuLogInfoData xianTuLogInfoData3 = new XianTuLogInfoData();
+            xianTuLogInfoData3.type = 1;
+            xianTuLogInfoData3.message = "北海";
+            showXianTuLogInfoData.Add(xianTuLogInfoData3);
+            var configs = EventSystemManager.Instance.eventConfigsMap[_xianTuLogConfig.ID];
+            foreach (var @c in configs)
             {
-                EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(e);
-                AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(cl => cl.eventID == e);
+                EventConfig eventConfig = c;
+                AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(cl => cl.eventID == c.ID);
                 if (eventList == null)
                 {
-                    XianTuLogInfoData xianTuLogInfoData = new XianTuLogInfoData();
-                    xianTuLogInfoData.type = 2;
-                    xianTuLogInfoData.message = "????????";
-
-                    XianTuLogInfoData xianTuLogInfoData1 = new XianTuLogInfoData();
-                    xianTuLogInfoData1.type = 3;
-                    xianTuLogInfoData1.message = "?????????????????????????????????";
-
-                    showXianTuLogInfoData.Add(xianTuLogInfoData);
-                    showXianTuLogInfoData.Add(xianTuLogInfoData1);
+                    //主线没有做不显示问好
+                    if (_xianTuLogConfig.EventType == 2)
+                    {
+                        XianTuLogInfoData xianTuLogInfoData = new XianTuLogInfoData();
+                        xianTuLogInfoData.type = 2;
+                        xianTuLogInfoData.message = "????????";
+                    
+                        XianTuLogInfoData xianTuLogInfoData1 = new XianTuLogInfoData();
+                        xianTuLogInfoData1.type = 3;
+                        xianTuLogInfoData1.message = "?????????????????????????????????";
+                    
+                        showXianTuLogInfoData.Add(xianTuLogInfoData);
+                        showXianTuLogInfoData.Add(xianTuLogInfoData1);
+                    }
+                    
                 }
                 else
                 {
@@ -102,7 +112,14 @@ namespace Fort23.Mono
 
             XianTuLogInfoData xianTuLogInfoData = showXianTuLogInfoData[index];
 
-            if (xianTuLogInfoData.type == 2)
+            if (xianTuLogInfoData.type == 1)
+            {
+                EventLogTitleWidget eventLogTitleWidget = await UIManager.Instance.CreateGComponent<EventLogTitleWidget>(null, ContentRoot);
+                eventLogTitleWidget.CustomInit(xianTuLogInfoData.message);
+                components.Add(eventLogTitleWidget);
+                return eventLogTitleWidget;
+            }
+            else if (xianTuLogInfoData.type == 2)
             {
                 EventLogInfoWidget eventLogInfoWidget = await UIManager.Instance.CreateGComponent<EventLogInfoWidget>(null, ContentRoot);
                 eventLogInfoWidget.CustomInit(xianTuLogInfoData.message);

+ 46 - 4
Assets/Scripts/GameUI/UI/XianTuLogPanel/XianTuLogPanel.cs

@@ -11,6 +11,8 @@ namespace Fort23.Mono
     [UIBinding(prefab = "XianTuLogPanel")]
     public partial class XianTuLogPanel : UIPanel, IScrollListContent
     {
+        private int type = 1;
+
         List<XianTuLogConfig> xianTuLogConfigs = new List<XianTuLogConfig>();
         List<XianTuLogConfig> shoeXianTuLogConfigs = new List<XianTuLogConfig>();
 
@@ -31,16 +33,39 @@ namespace Fort23.Mono
         public override void AddButtonEvent()
         {
             Btn_Close.onClick.AddListener(() => { UIManager.Instance.HideUIUIPanel(this); });
+
+            Btn_Main.onClick.AddListener(() =>
+            {
+                if(this.type == 1)
+                    return;
+                UIManager.Instance.DormancyAllGComponent<MainEventLogWidget>();
+                UIManager.Instance.DormancyAllGComponent<EventLogWidget>();
+                type = 1;
+                shoeXianTuLogConfigs = GetTypeXiantuLogConfigs(type);
+                Content.Init(this, shoeXianTuLogConfigs.Count);
+            });
+
+            Btn_Event.onClick.AddListener(() =>
+            {
+                if(this.type == 2)
+                    return;
+                UIManager.Instance.DormancyAllGComponent<MainEventLogWidget>();
+                UIManager.Instance.DormancyAllGComponent<EventLogWidget>();
+                type = 2;
+                shoeXianTuLogConfigs = GetTypeXiantuLogConfigs(type);
+                Content.Init(this, shoeXianTuLogConfigs.Count);
+            });
         }
 
         public override CTask<bool> AsyncInit(object[] uiData)
         {
             xianTuLogConfigs = ConfigComponent.Instance.GetAll<XianTuLogConfig>().ToList();
-            shoeXianTuLogConfigs = GetTypeXiantuLogConfigs(1);
+            shoeXianTuLogConfigs = GetTypeXiantuLogConfigs(type);
             Content.Init(this, shoeXianTuLogConfigs.Count);
             return base.AsyncInit(uiData);
         }
 
+
         private List<XianTuLogConfig> GetTypeXiantuLogConfigs(int type)
         {
             List<XianTuLogConfig> xiaNTYULogConfigs = new List<XianTuLogConfig>();
@@ -62,11 +87,20 @@ namespace Fort23.Mono
                 return null;
             }
 
+            if (type == 1)
+            {
+                MainEventLogWidget mainEventLogWidget = await UIManager.Instance.CreateGComponent<MainEventLogWidget>(null, Content.GetComponent<RectTransform>());
+                mainEventLogWidget.CustomInit(shoeXianTuLogConfigs[index]);
 
-            MainEventLogWidget mainEventLogWidget = await UIManager.Instance.CreateGComponent<MainEventLogWidget>(null, Content.GetComponent<RectTransform>());
-            mainEventLogWidget.CustomInit(shoeXianTuLogConfigs[index]);
+                return mainEventLogWidget;
+            }
+            else
+            {
+                EventLogWidget EventLogWidget = await UIManager.Instance.CreateGComponent<EventLogWidget>(null, Content.GetComponent<RectTransform>());
+                await EventLogWidget.CustomInit(shoeXianTuLogConfigs[index]);
 
-            return mainEventLogWidget;
+                return EventLogWidget;
+            }
         }
 
         public void HindIScorllListWidget(IScorllListWidget widget)
@@ -78,5 +112,13 @@ namespace Fort23.Mono
         {
             XianTuLogPanel xianTuLogPanel = await UIManager.Instance.LoadAndOpenPanel<XianTuLogPanel>(null);
         }
+
+        public override void Close()
+        {
+            UIManager.Instance.DormancyAllGComponent<MainEventLogWidget>();
+            UIManager.Instance.DormancyAllGComponent<EventLogWidget>();
+            type = 2;
+            base.Close();
+        }
     }
 }

+ 22 - 0
Assets/Scripts/GameUI/UI/XianTuLogPanel/XianTuLogPanelData.cs

@@ -30,6 +30,28 @@ namespace Fort23.Mono
 	      return _Btn_Close;
 	     }
 	   }
+	  private Button _Btn_Main;
+	  public Button Btn_Main
+	   {
+	   get{
+	      if (_Btn_Main == null)
+	       {
+	         _Btn_Main  = GetUIUnit<Button>("Btn_Main"); 
+	       }
+	      return _Btn_Main;
+	     }
+	   }
+	  private Button _Btn_Event;
+	  public Button Btn_Event
+	   {
+	   get{
+	      if (_Btn_Event == null)
+	       {
+	         _Btn_Event  = GetUIUnit<Button>("Btn_Event"); 
+	       }
+	      return _Btn_Event;
+	     }
+	   }
 	  #endregion 自定义数据结束 
 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
 	{

Файловите разлики са ограничени, защото са твърде много
+ 0 - 0
Assets/StreamingAssets/assetConfig.txt


Някои файлове не бяха показани, защото твърде много файлове са промени