// Auto Generated Code By excel2json
// Generate From Excel\ChallengeWarriorTrials.xlsx. SheetName: FinalistConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "FinalistConfig.json")]
	public partial class FinalistConfigHolder : ConfigHolder<FinalistConfig>
	{
	}


	[Serializable]
	public struct FinalistConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///ID
		/// </summary>
public int ID;


		/// <summary>
		///关卡名语言表ID
		/// </summary>
public int ChallengeName;


		/// <summary>
		///背景图
		/// </summary>
public string Background;


		/// <summary>
		///准入飞艇等级
		/// </summary>
public int AccountLevelLimit;


		/// <summary>
		///消耗体力
		/// </summary>
public int EnergyCost;


		/// <summary>
		///LevelBattle表 （关卡编辑器中）的ID
		/// </summary>
public int DungeonID;


		/// <summary>
		///展示形象的怪物ID(最多3个) modelID
		/// </summary>
public int[] DisplayingMonster;


		/// <summary>
		///100=100%比例缩放 50=50%比例缩放
		/// </summary>
public int[] DisplayingMonsterSize;


		/// <summary>
		///展示头像的怪物ID ModelID
		/// </summary>
public int[] PrivewMonsterIDs;


		/// <summary>
		///展示头像的怪物等级
		/// </summary>
public int[] PrivewMonsterLevels;


		/// <summary>
		///关卡奖励道具ID（显示用）
		/// </summary>
public int[] ChallengeReward;


		/// <summary>
		///关卡奖励道具数量（显示用）
		/// </summary>
public int[] ChallengeRewardCount;


	}

}
// End of Auto Generated Code
