// Auto Generated Code By excel2json
// Generate From Excel\Unlock.xlsx. SheetName: SubunlockConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "SubunlockConfig.json")]
	public partial class SubunlockConfigHolder : ConfigHolder<SubunlockConfig>
	{
	}


	[Serializable]
	public struct SubunlockConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///ID
		/// </summary>
public int ID;


		/// <summary>
		///1=防具栏位 2=遗物栏位 3=秘石栏位
		/// </summary>
public int unlockSystem;


		/// <summary>
		///unlockSystem=1时：随身装备部位 1=鞋子 2=衣服 3=腰带 unlockSystem=2时：遗物部位 1=部件A-希音遗物 2=部件B-曜烨遗物 3=部件C-馨香遗物 4=部件D-藏微遗物
		/// </summary>
public int unlockSubystem;


		/// <summary>
		///解锁所需英雄定位 0=任意定位 1=肉盾 2=输出 3=治疗 4=辅助
		/// </summary>
public int unlocHeroDuty;


		/// <summary>
		///解锁所需英雄等级
		/// </summary>
public int ulockHeroLevel;


	}

}
// End of Auto Generated Code
