// Auto Generated Code By excel2json
// Generate From Excel\Chapter.xlsx. SheetName: ChapterRewardConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "ChapterRewardConfig.json")]
	public partial class ChapterRewardConfigHolder : ConfigHolder<ChapterRewardConfig>
	{
	}


	[Serializable]
	public struct ChapterRewardConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///ID
		/// </summary>
public int ID;


		/// <summary>
		///组ID 默认每章为1组
		/// </summary>
public int groupID;


		/// <summary>
		///需要星星数
		/// </summary>
public int starCount;


		/// <summary>
		///奖励道具ID
		/// </summary>
public int[] rewardItem;


		/// <summary>
		///奖励道具数量
		/// </summary>
public int[] rewardCount;


	}

}
// End of Auto Generated Code
