using Fort23.Core;
using Fort23.UTool;
using UnityEngine;

namespace Utility.UITool
{
    public class AnimationCurveManager : Singleton<AnimationCurveManager>
    {
        public AnimationCurveLibrary AnimationCurveLibrary;

        public async CTask Init()
        {
            // AssetHandle assetHandle = await AssetBundleLoadManager.Instance.LoadAssetAsyncTask<AnimationCurveLibrary>("GameAnimationCurveLibrary.asset");
            // AnimationCurveLibrary = assetHandle.AssetObject<AnimationCurveLibrary>();
            // AnimationCurveLibrary = GameObject.Instantiate(AnimationCurveLibrary);
            // AnimationCurveLibrary.Init();
        }
    }
}