// Auto Generated Code By excel2json
// Generate From Excel\Guild.xlsx. SheetName: GuildConstantConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "GuildConstantConfig.json")]
	public partial class GuildConstantConfigHolder : ConfigHolder<GuildConstantConfig>
	{
	}


	[Serializable]
	public struct GuildConstantConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///ID
		/// </summary>
public int ID;


		/// <summary>
		///刷新时间点（utc+8时间）
		/// </summary>
public int refreshTime;


		/// <summary>
		///公会创建消耗道具
		/// </summary>
public int[] createItemCost;


		/// <summary>
		///公会人数上限
		/// </summary>
public int GuildMemberMax;


		/// <summary>
		///默认要求几级才能进
		/// </summary>
public int lowestLevel;


		/// <summary>
		///活跃度系数高中低分界
		/// </summary>
public int[] guildActivity;


		/// <summary>
		///最多计算几日活跃
		/// </summary>
public int dayActivity;


		/// <summary>
		///创建公会几天后开始解散公会检查
		/// </summary>
public int dayCheck;


		/// <summary>
		///连续几天活跃系数低就发邮件
		/// </summary>
public int dayActivityLow;


		/// <summary>
		///解散提醒邮件ID
		/// </summary>
public int dayCheckMail;


		/// <summary>
		///发邮件后观察几天
		/// </summary>
public int dayWait;


		/// <summary>
		///创建公会几天后开始转移会长检查
		/// </summary>
public int dayActivityLeader;


		/// <summary>
		///连续几天活跃太低就发邮件
		/// </summary>
public int dayActivityLowLeader;


		/// <summary>
		///活跃太低的标准，小于等于
		/// </summary>
public int lowStandardLeader;


		/// <summary>
		///会长转移提醒邮件ID
		/// </summary>
public int dayActivityLeaderMail;


		/// <summary>
		///发邮件后观察几天
		/// </summary>
public int dayWaitLeader;


		/// <summary>
		///查询时一次显示多少个公会
		/// </summary>
public int showLimit;


		/// <summary>
		///查询结果里高中低无活跃公会分别几个
		/// </summary>
public int[] showNums;


		/// <summary>
		///公会申请不处理消失时间(不做）
		/// </summary>
public int applyInfoNum;


		/// <summary>
		///公会申请信息保留条数
		/// </summary>
public int applyInfoNum_1;


		/// <summary>
		///公会日常信息保留时间(不做）
		/// </summary>
public int dailyInfoTime;


		/// <summary>
		///公会日常信息保留条数
		/// </summary>
public int dailyInfoNum;


		/// <summary>
		///公会成员每日活跃度上限
		/// </summary>
public int dayActivityMax;


	}

}
// End of Auto Generated Code
