// Auto Generated Code By excel2json
// Generate From Excel\PlayerLevel.xlsx. SheetName: PlayerLevelAwardConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "PlayerLevelAwardConfig.json")]
	public partial class PlayerLevelAwardConfigHolder : ConfigHolder<PlayerLevelAwardConfig>
	{
	}


	[Serializable]
	public struct PlayerLevelAwardConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///序列
		/// </summary>
public int ID;


		/// <summary>
		///邮件（mail表ID）
		/// </summary>
public int mailID;


		/// <summary>
		///邮件标题，支持语言表ID
		/// </summary>
public string mailTitle;


		/// <summary>
		///邮件内容，支持语言表ID
		/// </summary>
public string mailContent;


		/// <summary>
		///发送者名，支持语言表ID
		/// </summary>
public string sendName;


		/// <summary>
		///奖励道具ID
		/// </summary>
public int[] awardItemIDs;


		/// <summary>
		///奖励道具数量
		/// </summary>
public int[] awardItemCnt;


	}

}
// End of Auto Generated Code
