// Auto Generated Code By excel2json
// Generate From Excel\MainStage.xlsx. SheetName: StageRoadConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "StageRoadConfig.json")]
	public partial class StageRoadConfigHolder : ConfigHolder<StageRoadConfig>
	{
	}


	[Serializable]
	public struct StageRoadConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///路ID
		/// </summary>
public int ID;


		/// <summary>
		///起点ID
		/// </summary>
public int startPoint;


		/// <summary>
		///终点ID
		/// </summary>
public int endPoint;


		/// <summary>
		///包含战斗节点 （必须按顺序）
		/// </summary>
public int[] battlePoint;


	}

}
// End of Auto Generated Code
