// Auto Generated Code By excel2json
// Generate From Excel\InitialPlayer.xlsx. SheetName: InitialPlayerConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "InitialPlayerConfig.json")]
	public partial class InitialPlayerConfigHolder : ConfigHolder<InitialPlayerConfig>
	{
	}


	[Serializable]
	public struct InitialPlayerConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///ID
		/// </summary>
public int ID;


		/// <summary>
		///道具id
		/// </summary>
public int[] itemId;


		/// <summary>
		///道具数量
		/// </summary>
public int[] itemAmount;


		/// <summary>
		///主线第一关的ID
		/// </summary>
public int[] mainStageId;


		/// <summary>
		///图纸配方ID
		/// </summary>
public int[] forulaID;


		/// <summary>
		///遗物道具ID
		/// </summary>
public int[] relicItem;


		/// <summary>
		///主线藏宝图
		/// </summary>
public int[] TreasureMap;


		/// <summary>
		///起始英雄
		/// </summary>
public int[] StartHero;


	}

}
// End of Auto Generated Code
