// Auto Generated Code By excel2json
// Generate From Excel\Roguelike.xlsx. SheetName: RougeRewardConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "RougeRewardConfig.json")]
	public partial class RougeRewardConfigHolder : ConfigHolder<RougeRewardConfig>
	{
	}


	[Serializable]
	public struct RougeRewardConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///ID
		/// </summary>
public int ID;


		/// <summary>
		///受评价加成的道具ID
		/// </summary>
public int[] AddRewardItem;


		/// <summary>
		///受评价加成的道具数量
		/// </summary>
public int[] AddRewardCount;


		/// <summary>
		///奖励道具
		/// </summary>
public int[] RewardItem;


		/// <summary>
		///奖励道具数量
		/// </summary>
public int[] RewardCount;


		/// <summary>
		///奖励掉落组
		/// </summary>
public int[] RewardDropID;


	}

}
// End of Auto Generated Code
