// Auto Generated Code By excel2json
// Generate From Excel\ActivityTreasureMap.xlsx. SheetName: TMActivitySupportConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "TMActivitySupportConfig.json")]
	public partial class TMActivitySupportConfigHolder : ConfigHolder<TMActivitySupportConfig>
	{
	}


	[Serializable]
	public struct TMActivitySupportConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///ID
		/// </summary>
public int ID;


		/// <summary>
		///势力ID 1=教会 2=商人
		/// </summary>
public int SupportGroup;


		/// <summary>
		///等级
		/// </summary>
public int Level;


		/// <summary>
		///需求赞助价值
		/// </summary>
public int SupportScore;


		/// <summary>
		///奖励道具 item表ID，不超过2个
		/// </summary>
public int[] RewardItemId;


		/// <summary>
		///道具数量
		/// </summary>
public int[] RewardItemCount;


		/// <summary>
		///解锁科技 Buff表ID，配了道具就不要配这个
		/// </summary>
public int UnlockTech;


	}

}
// End of Auto Generated Code
