using System;
using System.Collections;
using System.Collections.Generic;
using CombatLibrary.CombatLibrary.CombatCore.Utility;
using JetBrains.Annotations;
using UnityEngine;
using Utility;


[CreateAssetMenu(fileName = "AnimationCurveLibrary", menuName = "CreatAnimationCurveLibrary", order = 1)]
public class AnimationCurveLibrary : ScriptableObject
{
    public AnimationCurve Line;
    public AnimationCurve InExpo;
  
  
}