// Auto Generated Code By excel2json
// Generate From Excel\WorkSkill.xlsx. SheetName: WorkSkillConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "WorkSkillConfig.json")]
	public partial class WorkSkillConfigHolder : ConfigHolder<WorkSkillConfig>
	{
	}


	[Serializable]
	public struct WorkSkillConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///ID
		/// </summary>
public int ID;


		/// <summary>
		///技能类型: 1=打工技能 2=冒险技能 
		/// </summary>
public int SkillType;


		/// <summary>
		///在哪个建筑物内生效 1=酒馆 2=职业介绍所 3=铁匠铺 4=生物馆 5=健身房
		/// </summary>
public int ConstrType;


		/// <summary>
		///技能类别 1=额外产出 2=产出道具
		/// </summary>
public int SkillForm;


		/// <summary>
		///技能数值，产出几率 1000=100% SkillForm=1时，代表额外产出的比例。 =2、=3时，填入chouka表ID
		/// </summary>
public int SkillValue;


		/// <summary>
		///冒险技能应对标签，用;隔开， 打工技能填写-1
		/// </summary>
public int[] SkillTag;


		/// <summary>
		///名称语言表ID
		/// </summary>
public int name;


		/// <summary>
		///技能icon
		/// </summary>
public string icon;


		/// <summary>
		///描述语言表ID
		/// </summary>
public int desc;


	}

}
// End of Auto Generated Code
