using Unity.AI.Navigation;

namespace GameLogic.Combat.CombatTool
{
    public class CombatScenesControllder
    {
        public NavMeshSurface NavMeshSurface;
        
        public void LoadCombatScenes()
        {
            
        }
        // public void NavMeshSurface()
        // {
        //     
        // }
    }
}