// Auto Generated Code By excel2json
// Generate From Excel\Chapter.xlsx. SheetName: AbyssConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "AbyssConfig.json")]
	public partial class AbyssConfigHolder : ConfigHolder<AbyssConfig>
	{
	}


	[Serializable]
	public struct AbyssConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///ID
		/// </summary>
public int ID;


		/// <summary>
		///深渊层数
		/// </summary>
public int Abyss;


		/// <summary>
		///背景图
		/// </summary>
public string background;


		/// <summary>
		///包含章节
		/// </summary>
public int[] chapters;


		/// <summary>
		///章节分布图预制体
		/// </summary>
public string chaptersMap;


	}

}
// End of Auto Generated Code
