// Auto Generated Code By excel2json
// Generate From Excel\Item.xlsx. SheetName: ItemConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "ItemConfig.json")]
	public partial class ItemConfigHolder : ConfigHolder<ItemConfig>
	{
	}


	[Serializable]
	public struct ItemConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///ID1
		/// </summary>
public int ID;


		/// <summary>
		///道具名称 语言表ID
		/// </summary>
public int itemName;


		/// <summary>
		///道具描述 语言表ID
		/// </summary>
public int itemDesc;


		/// <summary>
		///道具描述2 语言表ID
		/// </summary>
public int itemDesc2;


		/// <summary>
		///道具图标
		/// </summary>
public string icon;


		/// <summary>
		///2.英雄
		/// </summary>
public int itemTag;


		/// <summary>
		///1.不显示2.账号背包4.关卡背包
		/// </summary>
public int BagType;


		/// <summary>
		///1.[物品]白
		/// </summary>
public int quality;


		/// <summary>
		///是否堆叠 0=堆叠 1=不堆叠
		/// </summary>
public int isStack;


		/// <summary>
		///是否出售
		/// </summary>
public bool isSell;


		/// <summary>
		///出售获得道具ID （-1不可出售)
		/// </summary>
public int[] sellIDs;


		/// <summary>
		///出售获得道具数量
		/// </summary>
public int[] sellItemCounts;


		/// <summary>
		///是否可用 0=不可 1=可以
		/// </summary>
public bool isUse;


		/// <summary>
		///使用限制类型 (-1无限制)
		/// </summary>
public int useLimitType;


		/// <summary>
		///使用限制类型数值
		/// </summary>
public int useLimitValue;


		/// <summary>
		///每次最多使用数量 (-1无限制)
		/// </summary>
public int useMaxValue;


		/// <summary>
		///使用时消耗道具
		/// </summary>
public int[] costItemID;


		/// <summary>
		///使用时消耗道具数量
		/// </summary>
public int[] costItemV;


		/// <summary>
		///物品来源跳转类型 (-1无来源跳转)
		/// </summary>
public int[] itemSourceType;


		/// <summary>
		///使用效果类型 详情见说明页
		/// </summary>
public int useEffect;


		/// <summary>
		///使用效果参数 详情见说明页
		/// </summary>
public int[] useEffectPara;


		/// <summary>
		///特殊功能ID 详情见说明页
		/// </summary>
public int associateID;


		/// <summary>
		///特殊功能参数 详情见说明页
		/// </summary>
public int[] associateVlaue;


		/// <summary>
		///背包内排序
		/// </summary>
public int[] rankNum;


	}

}
// End of Auto Generated Code
