// Auto Generated Code By excel2json
// Generate From Excel\HeroRelic.xlsx. SheetName: NiuQuPromoteConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "NiuQuPromoteConfig.json")]
	public partial class NiuQuPromoteConfigHolder : ConfigHolder<NiuQuPromoteConfig>
	{
	}


	[Serializable]
	public struct NiuQuPromoteConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///ID
		/// </summary>
public int ID;


		/// <summary>
		///合成到该星级消耗星尘
		/// </summary>
public int StardustCost;


		/// <summary>
		///合成到该星级消耗星尘
		/// </summary>
public int StardustCost_1;


		/// <summary>
		///获得高一阶装备的概率 100代表100%
		/// </summary>
public int LuckChance;


	}

}
// End of Auto Generated Code
