// Auto Generated Code By excel2json
// Generate From Excel\Guild.xlsx. SheetName: PrayGodConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "PrayGodConfig.json")]
	public partial class PrayGodConfigHolder : ConfigHolder<PrayGodConfig>
	{
	}


	[Serializable]
	public struct PrayGodConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///ID
		/// </summary>
public int ID;


		/// <summary>
		///名称
		/// </summary>
public int name;


		/// <summary>
		///图标
		/// </summary>
public string icon;


		/// <summary>
		///神关联的buff
		/// </summary>
public int[] buffs;


	}

}
// End of Auto Generated Code
