// Auto Generated Code By excel2json
// Generate From Excel\HeroPowerUp.xlsx. SheetName: HeroPowerUpConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "HeroPowerUpConfig.json")]
	public partial class HeroPowerUpConfigHolder : ConfigHolder<HeroPowerUpConfig>
	{
	}


	[Serializable]
	public struct HeroPowerUpConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///ID
		/// </summary>
public int ID;


		/// <summary>
		///英雄等级
		/// </summary>
public int HeroLevel;


		/// <summary>
		///攻击力倍率
		/// </summary>
public float ATKFactor;


		/// <summary>
		///生命倍率
		/// </summary>
public float HPFactor;


		/// <summary>
		///防御倍率
		/// </summary>
public float DEFFactor;


		/// <summary>
		///护盾倍率
		/// </summary>
public float ShieldFactor;


		/// <summary>
		///K值
		/// </summary>
public float KFactor;


		/// <summary>
		///升级所需经验值 （0代表最大等级)
		/// </summary>
public int levelupExp;


		/// <summary>
		///等级提升提供的评分A1
		/// </summary>
public int LevelupBasicPower;


	}

}
// End of Auto Generated Code
