// Auto Generated Code By excel2json
// Generate From Excel\ShopWork.xlsx. SheetName: WorkBuildingConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "WorkBuildingConfig.json")]
	public partial class WorkBuildingConfigHolder : ConfigHolder<WorkBuildingConfig>
	{
	}


	[Serializable]
	public struct WorkBuildingConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///ID
		/// </summary>
public int ID;


		/// <summary>
		///建筑名称ID
		/// </summary>
public int BuildingName;


		/// <summary>
		///建筑描述ID（如果有）
		/// </summary>
public int BuildingDescribe;


		/// <summary>
		///解锁条件 1=建筑等级
		/// </summary>
public int UnlockType;


		/// <summary>
		///解锁参数
		/// </summary>
public int UnlockValue;


		/// <summary>
		///建筑要求类型 1=只能放男性 2= 3= 4= 5= 6= -1=没有这个限制
		/// </summary>
public int RequireType;


		/// <summary>
		///额外收益要求类型 1=剑类英雄有额外收益 2=男性英雄有额外收益 
		/// </summary>
public int ExtraOutputType;


		/// <summary>
		///额外收益比例 1000=100%
		/// </summary>
public int ExtraOutputValue;


	}

}
// End of Auto Generated Code
