// Auto Generated Code By excel2json
// Generate From Excel\HeroGemRune.xlsx. SheetName: HeroGemRuneConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "HeroGemRuneConfig.json")]
	public partial class HeroGemRuneConfigHolder : ConfigHolder<HeroGemRuneConfig>
	{
	}


	[Serializable]
	public struct HeroGemRuneConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///ID
		/// </summary>
public int ID;


		/// <summary>
		///符文名称 语言表ID
		/// </summary>
public int Name;


		/// <summary>
		///符文Icon名称
		/// </summary>
public string Icon;


		/// <summary>
		///符文等级
		/// </summary>
public int Level;


		/// <summary>
		///解锁所需飞艇等级
		/// </summary>
public int UnlockLevel;


		/// <summary>
		///效果ID
		/// </summary>
public int SkillID;


		/// <summary>
		///效果参数 50=50%
		/// </summary>
public int[] Skillpara;


		/// <summary>
		///效果描述语言表ID
		/// </summary>
public int SkillLanguageID;


		/// <summary>
		///升级所需材料ID
		/// </summary>
public int[] LevelupItemID;


		/// <summary>
		///升级所需材料数量
		/// </summary>
public int[] LevelupItemCost;


		/// <summary>
		///下一级ID -1为满级
		/// </summary>
public int NextID;


	}

}
// End of Auto Generated Code
