// Auto Generated Code By excel2json
// Generate From Excel\HeroPowerUp.xlsx. SheetName: AttConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "AttConfig.json")]
	public partial class AttConfigHolder : ConfigHolder<AttConfig>
	{
	}


	[Serializable]
	public struct AttConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///属性ID
		/// </summary>
public int ID;


		/// <summary>
		///1主要属性 2次级属性 3特效属性
		/// </summary>
public int AttType;


		/// <summary>
		///数值类型 1绝对值 2百分比
		/// </summary>
public int ValueType;


		/// <summary>
		///显示类型 1默认显示 2当不为0时显示
		/// </summary>
public int ShowType;


		/// <summary>
		///属性名称
		/// </summary>
public int AttName;


		/// <summary>
		///属性描述
		/// </summary>
public int AttEffectDes;


		/// <summary>
		///最大值 -1为无穷大 如果为绝对值则10=10%
		/// </summary>
public int MaxValue;


		/// <summary>
		///战斗中最大值 -1为无穷大 如果为绝对值则10=10%
		/// </summary>
public int MaxCombatValue;


		/// <summary>
		///显示时，保留几位小数
		/// </summary>
public int PointValue;


	}

}
// End of Auto Generated Code
