// Auto Generated Code By excel2json
// Generate From Excel\skill.xlsx. SheetName: BuffScConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "BuffScConfig.json")]
	public partial class BuffScConfigHolder : ConfigHolder<BuffScConfig>
	{
	}


	[Serializable]
	public struct BuffScConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///ID
		/// </summary>
public int ID;


		/// <summary>
		///效果值
		/// </summary>
public float[] effectValue;


		/// <summary>
		///buff效果关键字ID
		/// </summary>
public int BuffTitleID;


		/// <summary>
		///buff效果语言表ID
		/// </summary>
public int BuffScID;


		/// <summary>
		///buffID
		/// </summary>
public int BuffConfigID;


	}

}
// End of Auto Generated Code
