// Auto Generated Code By excel2json
// Generate From Excel\HeroRelic.xlsx. SheetName: RelicTextConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "RelicTextConfig.json")]
	public partial class RelicTextConfigHolder : ConfigHolder<RelicTextConfig>
	{
	}


	[Serializable]
	public struct RelicTextConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///ID
		/// </summary>
public int ID;


		/// <summary>
		///属性代表
		/// </summary>
public int AttType1;


		/// <summary>
		///文本描述
		/// </summary>
public int AttLab;


	}

}
// End of Auto Generated Code
