// Auto Generated Code By excel2json
// Generate From Excel\StageTrapConfig.xlsx. SheetName: StageTrapConfig

using System;
using Fort23.GameData;

namespace Excel2Json
{
	[Config(prefab = "StageTrapConfig.json")]
	public partial class StageTrapConfigHolder : ConfigHolder<StageTrapConfig>
	{
	}


	[Serializable]
	public struct StageTrapConfig : IConfig
	{
		public int GetID() {return ID;} 
		/// <summary>
		///关卡ID
		/// </summary>
public int ID;


		/// <summary>
		///地图ID
		/// </summary>
public int MapID;


		/// <summary>
		///机关GUID
		/// </summary>
public int[] TrapID;


		/// <summary>
		///机关组GUID
		/// </summary>
public int[] TrapGroupID;


		/// <summary>
		///收集组ID
		/// </summary>
public int[] CollectTrapID;


	}

}
// End of Auto Generated Code
