%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 8
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: stretchyman_Material
  m_Shader: {fileID: 4800000, guid: 9f253724b2d29a3438eeea48277c25cb, type: 3}
  m_Parent: {fileID: 0}
  m_ModifiedSerializedProperties: 0
  m_ValidKeywords: []
  m_InvalidKeywords:
  - _ALPHAPREMULTIPLY_VERTEX_ONLY
  - _EMISSION
  - _FIXED_NORMALS_VIEWSPACE
  - _NORMALMAP
  - _RECEIVE_SHADOWS_OFF
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: 3000
  stringTagMap:
    AlphaDepth: true
    IGNOREPROJECTOR: true
    RenderType: Transparent
  disabledShaderPasses: []
  m_LockedProperties: 
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _AlphaTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _BlendTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _BumpMap:
        m_Texture: {fileID: 2800000, guid: 54afe9be49fd5db49a11b9741d32edec, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DiffuseRamp:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EmissionMap:
        m_Texture: {fileID: 2800000, guid: f1892711e91b98c4cbb121c5c2081896, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 2800000, guid: e3a9e8b37b486004fbb26f2ac52318a8, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Ints: []
    m_Floats:
    - PixelSnap: 0
    - _BlendAmount: 0
    - _Brightness: 1
    - _BumpScale: 1
    - _Cull: 0
    - _CustomRenderQueue: 0
    - _Cutoff: 0
    - _DstBlend: 10
    - _EmissionPower: 2
    - _EnableExternalAlpha: 0
    - _GlossMapScale: 1
    - _Glossiness: 0.5
    - _Hue: 0
    - _LightAffectsAdditive: 0
    - _Metallic: 0
    - _RenderQueue: 0
    - _RimPower: 2
    - _Saturation: 1
    - _ShadowAlphaCutoff: 0.1
    - _SrcBlend: 1
    - _StencilComp: 8
    - _StencilRef: 1
    - _StraightAlphaInput: 0
    - _ZWrite: 0
    m_Colors:
    - _Color: {r: 1, g: 1, b: 1, a: 1}
    - _EmissionColor: {r: 1, g: 1, b: 1, a: 0}
    - _FixedNormal: {r: 0, g: 0, b: 1, a: 1}
    - _OverlayColor: {r: 0.18118013, g: 1, b: 0.033018887, a: 0}
    - _RimColor: {r: 1, g: 1, b: 1, a: 1}
  m_BuildTextureStacks: []
